Expanding Batch FX
 
 
 

Expand Batch FX to bring setups nested in a clip to the current level. Having setups at the same level allows for quick access to any setup. You no longer have to keep track of multiple nested setups.

You do not have to render Batch FX to expand them. However, when you expand a Batch FX, the associated clip is transformed into a setup. You can no longer perform editing functions such as trimming on the clip.

You can bring all setups nested in a clip to the current level or only the first setup nested in the clip.

You can expand the Batch setups of only one segment at a time. If a clip contains multiple segments, you must extract the segment to the schematic before expanding it.

The timing of the original timeline is preserved when you expand a setup. The frame numbering matches that of Batch.

If segments have soft effects, they are converted to the corresponding nodes when you expand the setups.

NoteSegments with timewarps cannot be expanded.

If you expand a Batch setup containing nodes that change the duration of a clip, for example, Interlace, Deal, and Pulldown, the visual result may not be the same as before the expansion.

Expanding a Batch FX does not expand the history contained in clips within a BFX level. To expand the history of a clip brought into a BFX level, see Modifying Clip History in Batch.

To expand Batch setups:

  1. Make sure that you are at the applicable BFX level and select the clip in the schematic.

    In the following example, the selected clip is in BFX 2.

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    (a) Uppercase BFX indicates single segment  (b) Colour Warper node in BFX 2

    NoteIf the icon is lowercase bfx, the clip has more than one segment. Extract the segment to the schematic and then select it.
  2. In the Basic menu, click Expand One to bring the setups that are one level down to the current level. Click Expand All to bring all nested setups to the current level.

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    (a)  Expand buttons

    In the following example, Expand All was used. All setups nested inside the clip are added to the current setup. Setups from BFX 1 remain in BFX level 1.

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    (a)  Text setup from BFX 4 (b)  Paint setup from BFX 3 (c)  Colour Warper setup from current BFX 2  

  3. Access any node to modify the setups. If you add another Batch FX to the clip, you enter a new Batch setup (BFX 3).