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Home: Inferno
Breaking Tangents
Manipulating Vertices and Tangents
Automatically Adjusting Tangent Handles of Adjacent Vertices
Removing and Adding Tangents
You
can also use the Break option to remove tangents from vertices by
clicking the vertex while in Break mode. When you remove a tangent,
the curve defined by the tangent is removed.
The shape of the border line differs depending
on whether adjacent vertices are broken:
- If
adjacent vertices are unbroken, the border line curves as it approaches
the vertices.
- If
adjacent vertices are broken, the border line is straight as it approaches
the vertices.
You can create a garbage mask composed entirely
of straight edges by removing the tangents from all the vertices:
- To
remove the tangent of a vertex, select Break and click the vertex.
- To
add a tangent back to a vertex, select Auto and click the vertex.
Alternatively, using the Break option, click the vertex and “drag” the tangent
out again.