The following tables describe how transitions are supported in Inferno.
Transitions marked with an * are also supported with the “Inverse” option set.
Avid | Inferno |
---|---|
Dip to colour | Translated to Dissolve with colour data value |
Dissolve | Converted to Dissolve (linear animation) |
Fade from colour | Not supported; replaced by Dissolve + cue mark |
Fade to colour | Not supported; replaced by Dissolve + cue mark |
Picture-in-picture | Not supported; replaced by Dissolve + cue mark |
Avid | Inferno |
---|---|
Film dissolve | Converted to Dissolve (hermite animation) |
Film fade | Converted to Dissolve (linear animation) |
Avid | Inferno |
---|---|
Bottom box* | Converted to SMPTE 025 |
Bottom left to top right* | Converted to SMPTE 006 |
Bottom right to top left* | Converted to SMPTE 005 |
Left box* | Converted to SMPTE 026 |
Right box* | Converted to SMPTE 024 |
Top box* | Converted to SMPTE 023 |
Top left to bottom right* | Converted to SMPTE 003 |
Top right to bottom left* | Converted to SMPTE 004 |
Avid | Inferno |
---|---|
Horizontal* | Converted to SMPTE 001 |
Horz open* | Converted to SMPTE 021 |
Bottom left diagonal* | Converted to SMPTE 042 (animation is inverted) |
Bottom right diagonal* | Converted to SMPTE 041 (animation is inverted) |
Upper left diagonal* | Converted to SMPTE 041 |
Upper right diagonal* | Converted to SMPTE 042 |
Vert open* | Converted to SMPTE 022 |
Vertical* | Converted to SMPTE 002 |
Avid | Inferno |
---|---|
4 corners* | Converted to SMPTE 007 |
Horizontal bands | Not supported; replaced by Dissolve + cue mark |
Horizontal blinds | Not supported; replaced by Dissolve + cue mark |
Vertical blinds | Not supported; replaced by Dissolve + cue mark |
Center box* | Converted to SMPTE 101 |
Circle* | Converted to SMPTE 119 |
Ellipse* | Converted to SMPTE 120 |
Clock* | Converted to SMPTE 201 |
Diamond* | Converted to SMPTE 102 |
Avid | Inferno |
---|---|
Horizontal sawtooth* | Converted to SMPTE 071 |
Horz open sawtooth* | Converted to SMPTE 073 |
Vert open sawtooth* | Converted to SMPTE 074 |
Vertical sawtooth* | Converted to SMPTE 072 |
Avid | Inferno |
---|---|
Grid* | Not supported; replaced by SMPTE 008 |
One-way row | Not supported; replaced by SMPTE 001 + comment |
Speckle | Not supported; replaced by SMPTE 001 + comment |
Spiral | Not supported; replaced by SMPTE 001 + comment |
Zig-zag | Not supported; replaced by Cue mark |
Avid | Inferno |
---|---|
3D ball | Not supported; replaced by Cue mark |
3D page fold | Not supported; replaced by Cue mark |
3D slats | Not supported; replaced by Cue mark |
3D PIP | Translated to Soft Axis (Position / Scaling (ISO, Softness / Crop) |
Avid | Inferno |
---|---|
Conceal | Converted to Soft Axis (Conceal effect) |
L-Conceal | Converted to Soft Axis (L-Conceal effect) |
Squeeze | Converted to Soft Axis (Squeeze effect) |
Peel | Not supported; replaced by Dissolve + cue mark |
Push | Not supported; replaced by Dissolve + cue mark |
Spin | Not supported; replaced by Dissolve + cue mark |
Video gap | Video gap |
Video filler | Video gap |
Video match frame edit | Match frame |