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Defining the Front Source Mesh
Morphing
Using Source Interpolation
Defining the Back Source Mesh
The back source mesh always contains the same number
of control points and patches as the front source mesh. Copy the front
source mesh to use as a starting point, then adapt the mesh shape
to the image at each frame of the back clip.
If you are using the Stabilizer and you need
more detail for the back source mesh, add subdivisions to the mesh.
Be sure to add the same subdivisions to the front source mesh.
NoteEnable the Fixed button in the Stabilizer
menu.
To
define the source mesh for the back clip:
- Go
to the first frame of the clip.
- Click
Front Source, then click Copy to copy the front source mesh.
- In
the Morph menu, click Back Source to select the back source mesh.
- Click
Paste to paste the copied mesh into the back source mesh.
- Click
Back to view the back clip.
- Modify
the back source mesh to match the image in the back clip at each
frame. You can either modify the mesh manually or use the Stabilizer
to track the movement in the back clip.