effects setups and other resources. Also, clip libraries, where clips are stored, are associated with projects.
Create projects and users to define your working environment in Flint. Projects define the display environment and provide a home directory where you keepeffects setups, EDLs, and LUTs.
Typically, each job you work on, you create a project. A project provides an organizational framework in which you can define graphics display parameters, manage media in clip libraries, and save and load file-based resources such asuser interface preferences such as desktop layout and display options, pen and tablet preferences, as well as a personalized set of hot keys based on the default set.
For each person working on your system, you can also create a user. A user is a profile that maintains