Show in Contents
![](../images/show_in_contents.gif)
Add to Favorites
![](../images/add_favorite.gif)
Home: Flint
Importing DPX File Sequences for Data Conform
![](./../images/nav-prev-xp.gif)
Importing Media Files
![](./../images/nav-up-xp.gif)
Importing RGBA Files
Importing OpenEXR Files
OpenEXR
files have the ability to store high dynamic range images in 16-bit
or 32-bit floating-point formats. Because of this high dynamic range,
these images need to be handled in a specific way. You can import
an OpenEXR image file and view it in Flint the same as any
other type of image file. But, in order to perform any image processing
or compositing on the OpenEXR image file, you must apply a conversion
to store it in a 12-bit, 10-bit, or 8-bit linear format on Autodesk
storage.
You can convert OpenEXR image files using the
LUT Editor to process which areas of the image that you want to
highlight or preserve. See
Colour Management with LUTs.
Alternatively, you can select the Resize option
and set the Bit Depth to 8-, 10-, or 12-bit to affect a linear resizing
on the OpenEXR image file. Note that with this method you have no
control over which areas get highlighted or preserved.
To
import an OpenEXR image file:
- From the Library menu, click Import Image
and select a destination reel.
- From
the Format box, select the OpenEXR image type.
- Browse
to the directory containing the media that you want to import.
You can set a number of display and search options
to help you find what you need. See
Navigating the Filesystem.
NoteBy default, the file browser points to the
images directory for the project.
- Optional:
Enable the Scan Subdirectories button to display all the subdirectories
and their contents.
- Select
the image that you want to import.
- In
the File attributes area, ensure that the Bit Depth used in the OpenEXR
image file is displayed.
- Optional:
Specify a previously-created LUT.
- Optional:
Perform any resizing operations.
Adjusting the Bit Depth to anything other than
16-bit fp will cause a linear resizing to occur on the OpenEXR file,
negating any of its dynamic qualities.
- Enable
Soft-Import if you want to import a reference to the media, but
you do not want to store the media on the local storage.
- Optional:
Select a queueing option from the Add To Queue box.
If you soft-import clips you can generate proxies
in the background. This gives you the ability to assemble the timeline
while proxy generation is taking place. See
Importing and Soft-Importing in the Background.
- Click
Load.
After you have imported the OpenEXR image, you
can view it in its native resolution and bit depth.
- To
perform any image processing or compositing, you will need to convert
it using the Lut Editor. See
Colour Management with LUTs.