You can create many warps on a single input
clip. Each destination spline offset from its source creates a warp
on the clip. The following is an example of a simple warp.
To
create a warp:
Once
a spline shape has been made, click Warp to display the Warp menu.
From
the View box, display the Result view to see the spline shape over
the input clip.
Set
the timebar positioner to the effect's first frame.
From
the Warp menu, enable Source.
All Input1 source splines are displayed.
If
necessary, adjust the vertices of the shape by moving points or curve
handles.
TipTo prevent the warping of the clip as you
edit a spline, make sure Link Src & Dst is selected in the Link
box. Otherwise, as you edit either a source or destination spline,
it will be offset from its corresponding source or destination—this
is what will eventually create your warp. You can toggle between
Link Src & Dst and Enable Warp by pressing the W hot key.
Set
the timebar positioner to the effect's final frame.
From
the Link box, select Distort.
Enable
Destination, and then adjust the vertices of the shape by moving
points or curve handles. Edits to the destination spline-based shape
will produce immediate warping.