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 Applying Softness Using Pickers

Refining the Mask

Applying Softness Using the Tracer
 
                
               
             
             
            
            Mixing Advanced Gradient and Pickers
          
       
       
       
       
      When
         the subject has a mixture of fine, wispy edges and hard, clean edges,
         use a mix of localized keys and advanced gradients. Pickers are
         better for the fine edge areas and advanced gradient is sometimes
         better for the hard edge areas. You can set the state of each vertex to
         advanced gradient (pickers off) or localized key (pickers on) mode.
      
      
         - To
            convert a section of a mask from advanced gradient to pickers, select
            one or more vertices with no pickers and enable the Picker button.
            Adjust the pickers as needed.
         
- To
            convert a section of a mask from pickers to advanced gradient, select
            one or more vertices with pickers and disable the Picker button.
         
- To
            toggle selected vertices between the two modes, use the 0 (zero) hot key.
         
To
         completely remove gradient (for hard edges):
      
      
         - Select
            the mask vertices in the area of the mask border where you want
            to remove the gradient.
         
- Click
            any one softness vertex corresponding to one of the selected mask
            vertices (either an inner or outer vertex).
            All the corresponding inner or outer softness
               vertices are selected.
             
- From
            the Edit Mode box, select Scale.
         
- Click
            any one of the selected softness vertices and drag until the softness
            border is lined up with the mask border.
         
- Repeat
            for the second softness border (inner or outer).
         
To
         separate the softness border from the mask border:
      
      
         - Click
            a mask vertex, and then drag to the right to move the softness vertex
            out.