#include
<fboptical.h>

Definition at line 496 of file fboptical.h.
Public Member Functions |
|
| FBRigidBody (HFBModelOptical pOptical=NULL) | |
| Constructor. |
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| FBRigidBody (const FBRigidBody &pRigidBody) | |
| Constructor. |
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| bool | operator== (const FBRigidBody &pValue) const |
| Overloaded == operator. |
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| FBRigidBody & | operator= (const FBRigidBody &pValue) |
| Overloaded = operator. |
|
| virtual void | Snap () |
| Snap the rigid body. |
|
| virtual void | ComputeAnimation () |
| Compute the rigid body animation. |
|
| virtual bool | IsValid () |
| Check if valid (if item exists). |
|
Public Attributes |
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| FBPropertyListRigidBodyMarkers | Markers |
| Property: List of markers composing
the rigid body. |
|
| FBPropertyModel | Model |
| Property: Rigid body model. |
|
| FBPropertyAnimationNode | QualityData |
| Property: Quality of rigid body.
|
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| FBPropertyBool | Done |
| Property: Done? |
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| FBPropertyRigidBodyMode | Mode |
| Property: Rigid body mode. |
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| FBPropertyInt | SmoothWidth |
| Property: Smoothing width. |
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| FBRigidBody | ( | HFBModelOptical | pOptical = NULL |
) |
Constructor.
| pOptical | Optical model(default=NULL). |
| FBRigidBody | ( | const FBRigidBody & | pRigidBody | ) |
Constructor.
| pRigidBody | Rigid body to copy information from. |
| bool operator== | ( | const FBRigidBody & | pValue | ) | const |
Overloaded == operator.
| pValue | Segment to compare with. |
| FBRigidBody& operator= | ( | const FBRigidBody & | pValue | ) |
Overloaded = operator.
| pValue | Segment to copy. |
| virtual void Snap | ( | ) | [virtual] |
Snap the rigid body.
| virtual void ComputeAnimation | ( | ) | [virtual] |
Compute the rigid body animation.
| virtual bool IsValid | ( | ) | [virtual] |
Check if valid (if item exists).
Property: List of markers composing the rigid body.
Definition at line 535 of file fboptical.h.
| FBPropertyModel Model |
Property: Rigid body model.
Definition at line 536 of file fboptical.h.
| FBPropertyAnimationNode QualityData |
Property: Quality of rigid body.
Definition at line 537 of file fboptical.h.
Property: Done?
Definition at line 538 of file fboptical.h.
| FBPropertyRigidBodyMode Mode |
Property: Rigid body mode.
Definition at line 539 of file fboptical.h.
Property: Smoothing width.
Definition at line 540 of file fboptical.h.