#include
<fboptical.h>
Definition at line 496 of file fboptical.h.
Public Member Functions |
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FBRigidBody (HFBModelOptical pOptical=NULL) | |
Constructor. |
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FBRigidBody (const FBRigidBody &pRigidBody) | |
Constructor. |
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bool | operator== (const FBRigidBody &pValue) const |
Overloaded == operator. |
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FBRigidBody & | operator= (const FBRigidBody &pValue) |
Overloaded = operator. |
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virtual void | Snap () |
Snap the rigid body. |
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virtual void | ComputeAnimation () |
Compute the rigid body animation. |
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virtual bool | IsValid () |
Check if valid (if item exists). |
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Public Attributes |
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FBPropertyListRigidBodyMarkers | Markers |
Property: List of markers composing
the rigid body. |
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FBPropertyModel | Model |
Property: Rigid body model. |
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FBPropertyAnimationNode | QualityData |
Property: Quality of rigid body.
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FBPropertyBool | Done |
Property: Done? |
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FBPropertyRigidBodyMode | Mode |
Property: Rigid body mode. |
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FBPropertyInt | SmoothWidth |
Property: Smoothing width. |
FBRigidBody | ( | HFBModelOptical | pOptical = NULL |
) |
Constructor.
pOptical | Optical model(default=NULL). |
FBRigidBody | ( | const FBRigidBody & | pRigidBody | ) |
Constructor.
pRigidBody | Rigid body to copy information from. |
bool operator== | ( | const FBRigidBody & | pValue | ) | const |
Overloaded == operator.
pValue | Segment to compare with. |
FBRigidBody& operator= | ( | const FBRigidBody & | pValue | ) |
Overloaded = operator.
pValue | Segment to copy. |
virtual void Snap | ( | ) | [virtual] |
Snap the rigid body.
virtual void ComputeAnimation | ( | ) | [virtual] |
Compute the rigid body animation.
virtual bool IsValid | ( | ) | [virtual] |
Check if valid (if item exists).
Property: List of markers composing the rigid body.
Definition at line 535 of file fboptical.h.
FBPropertyModel Model |
Property: Rigid body model.
Definition at line 536 of file fboptical.h.
FBPropertyAnimationNode QualityData |
Property: Quality of rigid body.
Definition at line 537 of file fboptical.h.
Property: Done?
Definition at line 538 of file fboptical.h.
FBPropertyRigidBodyMode Mode |
Property: Rigid body mode.
Definition at line 539 of file fboptical.h.
Property: Smoothing width.
Definition at line 540 of file fboptical.h.