#include <fbmotion.h>

PropertyList: MotionClip
Definition at line 91 of file fbmotion.h.
Public Member Functions |
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| FBMotionClip * | operator[] (int pIndex) |
| Get the motion at pIndex. |
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| virtual int | Add (HFBMotionClip pItem) |
| Add an MotionClip to the property list.
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| virtual void | RemoveAt (int pIndex) |
| Remove the component at pIndex from
list. |
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| virtual HFBMotionClip | operator[] (int pIndex) |
| [] operator overload. |
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| virtual int | GetCount () |
| Get the Component count. |
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| FBMotionClip* operator[] | ( | int | pIndex | ) | [virtual] |
Get the motion at pIndex.
| pIndex | Index of motion to get. |
Implements FBPropertyBaseList< HFBMotionClip >.
| virtual int Add | ( | HFBMotionClip | pItem | ) | [virtual] |
Add an MotionClip to the property list.
| pItem | MotionClip to add to list. |
Implements FBPropertyBaseList< HFBMotionClip >.
| virtual void RemoveAt | ( | int | pIndex | ) | [virtual] |
Remove the component at pIndex from list.
| pIndex | Index of Component to remove. |
Reimplemented from FBPropertyListComponentBase.
| virtual HFBMotionClip operator[] | ( | int | pIndex | ) | [virtual] |
[] operator overload.
| pIndex | Index of property to access. |
pIndex.Implements FBPropertyBaseList< HFBMotionClip >.
| virtual int GetCount | ( | ) | [virtual] |
Get the Component count.
Reimplemented from FBPropertyListComponentBase.