#include
<fbcore.h>

Definition at line 412 of file fbcore.h.
Public Member Functions |
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| virtual int | Add (HFBAnimationNode pItem) |
| Add an animation node to the model template
binding property list. |
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| virtual void | RemoveAt (int pIndex) |
| Remove the binding at pIndex.
|
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| FBAnimationNode * | operator[] (int pIndex) |
| Get the binding at pIndex. |
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| virtual int | GetCount () |
| Get the number of bindings. |
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| virtual FBComponent * | GetAt (int pIndex) |
| Get the Component at pIndex.
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| virtual int Add | ( | HFBAnimationNode | pItem | ) | [virtual] |
Add an animation node to the model template binding property list.
| pItem | Animation Node to add to list. |
| virtual void RemoveAt | ( | int | pIndex | ) | [virtual] |
Remove the binding at pIndex.
| pIndex | Index of binding to remove. |
Reimplemented from FBPropertyListComponentBase.
| FBAnimationNode* operator[] | ( | int | pIndex | ) |
Get the binding at pIndex.
| pIndex | Index of binding to get. |
Reimplemented from FBPropertyListComponentBase.
| virtual int GetCount | ( | ) | [virtual] |
Get the number of bindings.
Reimplemented from FBPropertyListComponentBase.
| virtual FBComponent* GetAt | ( | int | pIndex | ) | [inline, virtual] |
Get the Component at pIndex.
| pIndex | Index of Component to get a handle on. |
Implements FBPropertyListComponentBase.