FBObjectPose Member List

This is the complete list of members for FBObjectPose, including all inherited members.
FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose
AddNode(HFBModel pObject, FBMatrix *pMatrix=NULL, bool pIsLocalMatrix=false) FBPose
AddStanceOffset(const char *pObjectName, FBObjectPose &pStancePose, FBPoseTransformType pPoseTransformType=kFBPoseTransformInvalid) FBObjectPose
AddStanceOffsetAllObjects(FBObjectPose &pStancePose, FBPoseTransformType pPoseTransformType=kFBPoseTransformInvalid) FBObjectPose
BeginChange() FBPlug
ClassName() FBComponent [virtual]
ClearPose() FBObjectPose
Components FBComponent
ConnectAt(HFBPlug pSrc, int pSrc_DstIndex, HFBPlug pDst, int pDst_SrcIndex, FBConnectionType pConnectionType=kFBConnectionTypeNone) FBPlug
ConnectDst(HFBPlug pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) FBPlug
ConnectDstAt(int pSrc_DstIndex, HFBPlug pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) FBPlug
ConnectSrc(HFBPlug pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) FBPlug
ConnectSrcAt(int pDst_SrcIndex, HFBPlug pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) FBPlug
CopyFrom(FBObjectPose &pFromPose) FBObjectPose
CopyObjectPose(const char *pObjectName, FBComponent &pObject) FBObjectPose
CopyPoseAllObjectsTransformFrom(FBObjectPose &pFromPose, FBPoseTransformType pPoseTransformType=kFBPoseTransformInvalid) FBObjectPose
CopyPoseDataFrom(FBObjectPose &pFromPose) FBObjectPose
CopyPoseTransformFrom(FBObjectPose &pFromPose, const char *pObjectName, FBPoseTransformType pPoseTransformType=kFBPoseTransformInvalid) FBObjectPose
CopyPropertyPose(const char *pObjectName, FBProperty &pProperty) FBObjectPose
CopyTransform(const char *pObjectName, FBComponent &pObject, FBObjectPoseOptions &pObjectPoseOptions) FBObjectPose
DisableObjectFlags(FBObjectFlag pFlags) FBComponent
DisconnectAllDst() FBPlug
DisconnectAllSrc() FBPlug
DisconnectDst(HFBPlug pDst) FBPlug
DisconnectDstAt(int pIndex) FBPlug
DisconnectSrc(HFBPlug pSrc) FBPlug
DisconnectSrcAt(int pIndex) FBPlug
EnableObjectFlags(FBObjectFlag pFlags) FBComponent
EndChange() FBPlug
FBComponent(HIObject pObject) FBComponent
FBCreate() FBComponent [virtual]
FBDelete() FBComponent [virtual]
FBDestroy() FBComponent [virtual]
FBObjectPose(char *pName, HIObject pObject=NULL) FBObjectPose
FBPlug(HIObject pObject) FBPlug
FBPose(char *pName, HIObject pObject=NULL) FBPose
Find(FBString pNodeName) FBPose
Folder FBComponent
GetDst(int pIndex) FBPlug
GetDstCount() FBPlug
GetDstType(int pIndex) FBPlug
GetHIObject() const FBPlug [virtual]
GetNodeCount() FBPose
GetNodeMatrix(int pIndex) const FBPose
GetNodeMatrixGlobal(int pIndex) const FBPose
GetNodeName(int pIndex) const FBPose
GetNodeObject(int pIndex) FBPose
GetObjectFlags() FBComponent
GetObjectStatus(FBObjectStatus pStatus) FBComponent
GetOwned(int pIndex) FBPlug
GetOwnedCount() FBPlug
GetOwner() FBPlug
GetOwnerCount() FBPlug
GetPropertyValue(double *pValue, int pSize, const char *pObjectName, const char *pPropertyName) FBObjectPose
GetSrc(int pIndex) FBPlug
GetSrcCount() FBPlug
GetSrcType(int pIndex) FBPlug
GetTransform(FBTVector &pT, FBMatrix &pRM, FBMatrix &pSM, const char *pObjectName, FBPoseTransformType pPoseTransformType) FBObjectPose
GetTypeId() FBComponent [virtual]
GetWrapper() FBWrapperHolder
HardSelect() FBComponent
HasObjectFlags(FBObjectFlag pFlags) FBComponent
Is(int pTypeId) FBComponent [virtual]
IsNodeLocalMatrix(int pIndex) FBPose
IsPropertyPoseable(FBProperty &pProperty) FBObjectPose
IsPropertyStored(const char *pObjectName, const char *pPropertyName) FBObjectPose
IsSDKComponent() FBPlug
IsTransformStored(const char *pObjectName, FBPoseTransformType pPoseTransformType=kFBPoseTransformInvalid) FBObjectPose
LongName FBComponent
mAllocated FBPlug
mDummyObject FBComponent
mGlobalTypeInfo FBPlug [protected, static]
mInternalClassId FBComponent [static]
MirrorPose(const char *pObjectName, FBObjectPoseMirrorOptions &pObjectPoseMirrorOptions) FBObjectPose
MirrorPoseAllObjects(FBObjectPoseMirrorOptions &pObjectPoseMirrorOptions) FBObjectPose
MirrorRetargetPose(FBObjectPose &pDstPose, FBObjectPose &pSrcPose, FBObjectPose &pDstStancePose, FBObjectPose &pSrcStancePose, FBVector4< double > &pMirrorPlaneEquation, const char *pDstObjectName, const char *pSrcObjectName) FBObjectPose [static]
MirrorRetargetPoseAllObjects(FBObjectPose &pDstPose, FBObjectPose &pSrcPose, FBObjectPose &pDstStancePose, FBObjectPose &pSrcStancePose, FBVector4< double > &pMirrorPlaneEquation) FBObjectPose [static]
mLocalPtr FBComponent
mName FBComponent [protected]
mObject FBPlug [protected]
MoveSrcAt(int pIndex, int pAtIndex) FBPlug
MoveSrcAt(HFBPlug pSrc, HFBPlug pAtSrc) FBPlug
mSDKComponent FBPlug [protected]
MultTransform(const char *pObjectName, FBMatrix &pGX, FBModelTransformationMatrix pTransformAttribute, FBPoseTransformType pPoseTransformType) FBObjectPose
MultTransformAllObjects(FBMatrix &pGX, FBModelTransformationMatrix pTransformAttribute, FBPoseTransformType pPoseTransformType) FBObjectPose
Name FBComponent
Parents FBComponent
PasteObjectPose(const char *pObjectName, FBComponent &pObject) FBObjectPose
PastePropertyPose(const char *pObjectName, FBProperty &pProperty) FBObjectPose
PasteTransform(const char *pObjectName, FBComponent &pObject, FBObjectPoseOptions &pObjectPoseOptions) FBObjectPose
PlugDataNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) FBPlug [virtual]
PlugNotify(FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL) FBPlug [virtual]
PlugStateNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) FBPlug [virtual]
ProcessNamespaceHierarchy(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) FBComponent
ProcessObjectNamespace(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) FBComponent
PropertyAdd(FBProperty *Property) FBComponent [virtual]
PropertyCreate(char *pName, FBPropertyType pType, char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL) FBComponent
PropertyList FBComponent
PropertyRemove(FBProperty *Property) FBComponent
RemoveNode(int pIndex) FBPose
RemoveStanceOffset(const char *pObjectName, FBObjectPose &pStancePose, FBPoseTransformType pPoseTransformType=kFBPoseTransformInvalid) FBObjectPose
RemoveStanceOffsetAllObjects(FBObjectPose &pStancePose, FBPoseTransformType pPoseTransformType=kFBPoseTransformInvalid) FBObjectPose
ReplaceDstAt(int pIndex, HFBPlug pDst) FBPlug
ReplaceSrcAt(int pIndex, HFBPlug pSrc) FBPlug
Selected FBComponent
SetHIObject(HIObject pObject, bool pSDKComponent) FBComponent [virtual]
SetIsNodeLocalMatrix(int pIndex, bool pIsNodeLocalMatrix) FBPose
SetNodeMatrix(int pIndex, FBMatrix *pMatrix) FBPose
SetNodeObject(int pIndex, HFBModel pObject) FBPose
SetObjectFlags(FBObjectFlag pFlags) FBComponent
SetObjectStatus(FBObjectStatus pStatus, bool pValue) FBComponent
SetPropertyValue(const char *pObjectName, const char *pPropertyName, double *pValue, int pSize) FBObjectPose
SetTransform(FBTVector &pT, FBMatrix &pRM, FBMatrix &pSM, const char *pObjectName, FBPoseTransformType pPoseTransformType) FBObjectPose
SwapSrc(int pIndexA, int pIndexB) FBPlug
Type FBPose
TypeInfo FBComponent [static]
~FBComponent() FBComponent [virtual]
~FBPlug() FBPlug [virtual]

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