#include <fbcore.h>

This class exposes the Handle object of the application. This is a terminal class and should not be used as a base for a new class.
Definition at line 311 of file fbcore.h.
Public Member Functions |
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| FBHandle (char *pName, HIObject pObject=NULL) | |
| Public constructor. |
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| void | Select () |
| Meta selection. |
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Public Attributes |
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| FBPropertyListObject | Follow |
| List: Object to be followed by the
handle. Should have a cardinality of 1. |
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| FBPropertyListObject | Manipulate |
| List: Objects manipulated by the
handle. |
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| FBPropertyListObject | ManipulateTranslation |
| List: Objects manipulated by the
handle. Only their translation is affected. |
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| FBPropertyListObject | ManipulateRotation |
| List: Objects manipulated by the
handle. Only their rotation is affected. |
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| FBPropertyListObject | ManipulateScaling |
| List: Objects manipulated by the
handle. Only their scaling is affected. |
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| FBPropertyListObject | Image |
| List: Image to be used in the handle
display. Only the image at position 0 is used. |
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| FBHandle | ( | char * | pName, | |
| HIObject | pObject = NULL |
|||
| ) |
Public constructor.
This constructor is used to create a new object.
| pName | Object name. | |
| pObject | For internal use only. |
| void Select | ( | ) |
Meta selection.
With this method, the handle itself is selected as well as all the models that are manipulated by the handle.