FBCharacterPose FBCharacterPose
FBCharacterPose FBCharacterPose FBCharacterPose FBCharacterPose
FBCharacterPose FBCharacterPose FBCharacterPose FBCharacterPose
FBCharacterPose FBCharacterPose FBCharacterPose FBCharacterPose
FBCharacterPose FBCharacterPose FBCharacterPose FBCharacterPose
FBCharacterPose FBCharacterPose FBCharacterPose FBCharacterPose
FBCharacterPose FBCharacterPose FBCharacterPose FBCharacterPose
FBCharacterPose FBCharacterPose FBCharacterPose FBCharacterPose
FBCharacterPose FBCharacterPose FBCharacterPose FBCharacterPose
FBCharacterPose FBCharacterPose FBCharacterPose FBCharacterPose
FBCharacterPose FBCharacterPose FBCharacterPose FBCharacterPose
FBCharacterPose FBCharacterPose FBCharacterPose FBCharacterPose
FBCharacterPose FBCharacterPose FBCharacterPose FBCharacterPose
FBCharacterPose FBCharacterPose FBCharacterPose FBCharacterPose
FBCharacterPose FBCharacterPose FBCharacterPose FBCharacterPose
FBCharacterPose FBCharacterPose FBCharacterPose FBCharacterPose
FBCharacterPose FBCharacterPose FBCharacterPose FBCharacterPose
FBCharacterPose FBCharacterPose FBCharacterPose FBCharacterPose
FBCharacterPose FBCharacterPose FBCharacterPose FBCharacterPose
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FBCharacterPose FBCharacterPose
AddNode(HFBModel
pObject, FBMatrix *pMatrix=NULL, bool pIsLocalMatrix=false) |
FBPose |
|
ApplyPoseCandidate() |
FBCharacterPose |
|
BeginChange() |
FBPlug |
|
ClassName() |
FBComponent |
[virtual] |
ClearCharacterExtensionsPose() |
FBCharacterPose |
|
ClearCharacterPose() |
FBCharacterPose |
|
ClearPose() |
FBCharacterPose |
|
Components |
FBComponent |
|
ConnectAt(HFBPlug
pSrc, int pSrc_DstIndex, HFBPlug pDst, int pDst_SrcIndex,
FBConnectionType pConnectionType=kFBConnectionTypeNone) |
FBPlug |
|
ConnectDst(HFBPlug
pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
FBPlug |
|
ConnectDstAt(int
pSrc_DstIndex, HFBPlug pDst, FBConnectionType
pConnectionType=kFBConnectionTypeNone) |
FBPlug |
|
ConnectSrc(HFBPlug
pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
FBPlug |
|
ConnectSrcAt(int
pDst_SrcIndex, HFBPlug pSrc, FBConnectionType
pConnectionType=kFBConnectionTypeNone) |
FBPlug |
|
CopyFrom(FBCharacterPose
&pFromPose) |
FBCharacterPose |
|
CopyPose(FBCharacter
&pCharacter) |
FBCharacterPose |
|
CopyPoseCharacter(FBCharacter
&pCharacter) |
FBCharacterPose |
|
CopyPoseCharacterExtension(FBCharacterExtension
&pCharacterExtension) |
FBCharacterPose |
|
CopyPoseCharacterExtensions(FBCharacter
&pCharacter) |
FBCharacterPose |
|
CopyPoseCharacterExtensionsFrom(FBCharacterPose
&pFromPose) |
FBCharacterPose |
|
CopyPoseCharacterFrom(FBCharacterPose
&pFromPose) |
FBCharacterPose |
|
CopyPoseDataFrom(FBCharacterPose
&pFromPose) |
FBCharacterPose |
|
DisableObjectFlags(FBObjectFlag
pFlags) |
FBComponent |
|
DisconnectAllDst() |
FBPlug |
|
DisconnectAllSrc() |
FBPlug |
|
DisconnectDst(HFBPlug
pDst) |
FBPlug |
|
DisconnectDstAt(int
pIndex) |
FBPlug |
|
DisconnectSrc(HFBPlug
pSrc) |
FBPlug |
|
DisconnectSrcAt(int
pIndex) |
FBPlug |
|
EnableObjectFlags(FBObjectFlag
pFlags) |
FBComponent |
|
EndChange() |
FBPlug |
|
FBCharacterPose(char
*pName, HIObject pObject=NULL) |
FBCharacterPose |
|
FBComponent(HIObject
pObject) |
FBComponent |
|
FBCreate() |
FBComponent |
[virtual] |
FBDelete() |
FBComponent |
[virtual] |
FBDestroy() |
FBComponent |
[virtual] |
FBPlug(HIObject
pObject) |
FBPlug |
|
FBPose(char
*pName, HIObject pObject=NULL) |
FBPose |
|
Find(FBString
pNodeName) |
FBPose |
|
Folder |
FBComponent |
|
GetCharacterExtensionNameFromPose(FBObjectPose
&pCharacterExtensionPose) |
FBCharacterPose |
|
GetCharacterExtensionPose(const
char *pCharacterExtensionName) |
FBCharacterPose |
|
GetCharacterExtensionPoseAt(int
pIndex) |
FBCharacterPose |
|
GetCharacterExtensionPoseCount() |
FBCharacterPose |
|
GetDst(int
pIndex) |
FBPlug |
|
GetDstCount() |
FBPlug |
|
GetDstType(int
pIndex) |
FBPlug |
|
GetExtraBoneCount() |
FBCharacterPose |
|
GetExtraBoneModelAt(int
pIndex) |
FBCharacterPose |
|
GetExtraBoneParentRotationOffset(FBRVector
&pR, int pIndex) |
FBCharacterPose |
|
GetExtraBoneTransform(FBVector3d
&pT, FBVector3d &pR, FBVector3d &pS, int pIndex) |
FBCharacterPose |
|
GetExtraBoneTransformOffset(FBVector3d
&pT, FBVector3d &pR, FBVector3d &pS, int pIndex) |
FBCharacterPose |
|
GetHIObject()
const |
FBPlug |
[virtual] |
GetMirrorPlaneEquation(FBVector4<
double > &pMirrorPlaneEquation, FBCharacter &pCharacter,
FBCharacterPoseOptions &pCharacterPoseOptions) |
FBCharacterPose |
|
GetMirrorPlaneEquation(FBMatrix
&pMirrorPlaneEquation, FBCharacter &pCharacter,
FBCharacterPoseOptions &pCharacterPoseOptions) |
FBCharacterPose |
|
GetNodeCount() |
FBPose |
|
GetNodeMatrix(int
pIndex) const |
FBPose |
|
GetNodeMatrixGlobal(int
pIndex) const |
FBPose |
|
GetNodeName(int
pIndex) const |
FBPose |
|
GetNodeObject(int
pIndex) |
FBPose |
|
GetObjectFlags() |
FBComponent |
|
GetObjectStatus(FBObjectStatus
pStatus) |
FBComponent |
|
GetOrCreateCharacterExtensionPose(const
char *pCharacterExtensionName) |
FBCharacterPose |
|
GetOwned(int
pIndex) |
FBPlug |
|
GetOwnedCount() |
FBPlug |
|
GetOwner() |
FBPlug |
|
GetOwnerCount() |
FBPlug |
|
GetSrc(int
pIndex) |
FBPlug |
|
GetSrcCount() |
FBPlug |
|
GetSrcType(int
pIndex) |
FBPlug |
|
GetTypeId() |
FBComponent |
[virtual] |
GetWrapper() |
FBWrapperHolder |
|
HardSelect() |
FBComponent |
|
HasObjectFlags(FBObjectFlag
pFlags) |
FBComponent |
|
Is(int
pTypeId) |
FBComponent |
[virtual] |
IsCharacterExtensionPoseStored(const
char *pCharacterExtensionName) |
FBCharacterPose |
|
IsCharacterPoseStored() |
FBCharacterPose |
|
IsNodeLocalMatrix(int
pIndex) |
FBPose |
|
IsSDKComponent() |
FBPlug |
|
LongName |
FBComponent |
|
mAllocated |
FBPlug |
|
mDummyObject |
FBComponent |
|
mGlobalTypeInfo |
FBPlug |
[protected, static] |
mInternalClassId |
FBComponent |
[static] |
mLocalPtr |
FBComponent |
|
mName |
FBComponent |
[protected] |
mObject |
FBPlug |
[protected] |
MoveSrcAt(int
pIndex, int pAtIndex) |
FBPlug |
|
MoveSrcAt(HFBPlug
pSrc, HFBPlug pAtSrc) |
FBPlug |
|
mSDKComponent |
FBPlug |
[protected] |
Name |
FBComponent |
|
Parents |
FBComponent |
|
PastePose(FBCharacter
&pCharacter, FBCharacterPoseOptions
&pCharacterPoseOptions) |
FBCharacterPose |
|
PastePoseCharacter(FBCharacter
&pCharacter, FBCharacterPoseOptions
&pCharacterPoseOptions) |
FBCharacterPose |
|
PastePoseCharacterExtension(FBCharacterExtension
&pCharacterExtension, FBCharacterPoseOptions
&pCharacterPoseOptions) |
FBCharacterPose |
|
PastePoseCharacterExtensions(FBCharacter
&pCharacter, FBCharacterPoseOptions
&pCharacterPoseOptions) |
FBCharacterPose |
|
PlugDataNotify(FBConnectionAction
pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int
pDataSize=0) |
FBPlug |
[virtual] |
PlugNotify(FBConnectionAction
pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL,
FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug
*pNewPlug=NULL) |
FBPlug |
[virtual] |
PlugStateNotify(FBConnectionAction
pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int
pDataSize=0) |
FBPlug |
[virtual] |
ProcessNamespaceHierarchy(FBNamespaceAction
pNamespaceAction, const char *pNamespaceName, const char
*pReplaceTo=NULL, bool pAddRight=true) |
FBComponent |
|
ProcessObjectNamespace(FBNamespaceAction
pNamespaceAction, const char *pNamespaceName, const char
*pReplaceTo=NULL, bool pAddRight=true) |
FBComponent |
|
PropertyAdd(FBProperty
*Property) |
FBComponent |
[virtual] |
PropertyCreate(char
*pName, FBPropertyType pType, char *pDataType, bool pAnimatable,
bool pIsUser=false, FBProperty *pReferenceSource=NULL) |
FBComponent |
|
PropertyList |
FBComponent |
|
PropertyRemove(FBProperty
*Property) |
FBComponent |
|
RemoveCharacterExtensionPose(const
char *pCharacterExtensionName) |
FBCharacterPose |
|
RemoveCharacterExtensionPoseAt(int
pIndex) |
FBCharacterPose |
|
RemoveNode(int
pIndex) |
FBPose |
|
ReplaceDstAt(int
pIndex, HFBPlug pDst) |
FBPlug |
|
ReplaceSrcAt(int
pIndex, HFBPlug pSrc) |
FBPlug |
|
Selected |
FBComponent |
|
SetHIObject(HIObject
pObject, bool pSDKComponent) |
FBComponent |
[virtual] |
SetIsNodeLocalMatrix(int
pIndex, bool pIsNodeLocalMatrix) |
FBPose |
|
SetNodeMatrix(int
pIndex, FBMatrix *pMatrix) |
FBPose |
|
SetNodeObject(int
pIndex, HFBModel pObject) |
FBPose |
|
SetObjectFlags(FBObjectFlag
pFlags) |
FBComponent |
|
SetObjectStatus(FBObjectStatus
pStatus, bool pValue) |
FBComponent |
|
SwapSrc(int
pIndexA, int pIndexB) |
FBPlug |
|
Type |
FBPose |
|
TypeInfo |
FBComponent |
[static] |
~FBComponent() |
FBComponent |
[virtual] |
~FBPlug() |
FBPlug |
[virtual] |