Public Member Functions |
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FBShader (str pName) | |
Protected constructor. |
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Append (FBModel pModel) | |
Append shader to pModel. |
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CloneShaderParameter (FBShader pNewShader) | |
Clone shader. |
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ReplaceAll (FBModel pModel) | |
Replace all shader in pModel.
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bool | ShaderNeedBeginRender () |
Does the shader need a begin render call.
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Public Attributes |
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FBRenderingPass | RenderingPass |
Read Write Property: Rendering pass
object are shaded in. |
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str | ShaderDescription |
Description. |
Append | ( | FBModel | pModel | ) |
Append shader to pModel.
pModel | Model to append shader to. |
CloneShaderParameter | ( | FBShader | pNewShader | ) |
Clone shader.
pNewShader | Shader to copy data to. |
ReplaceAll | ( | FBModel | pModel | ) |
Replace all shader in pModel.
pModel | Model to replace all shader to. |
bool ShaderNeedBeginRender | ( | ) |
Does the shader need a begin render call.
Read Write Property: Rendering pass object are shaded in.
Description.