These list objects are used to expose system wide or instance specific list of objects. Two examples of this are FBSystem's list of Cameras and a FBModel's list of Shaders. These lists have been exposed to Python as tuple, whose content cannot be modified directly. This is due to the specific nature of each type of list and the access control required by the owner of the list. For example, creating a new FBCamera object will automatically add it to the list of FBSystem's Cameras. The user does not have to add it to the list. The same being true for the destruction of the camera which should be done by calling 'FBDelete()' on the object itself. Not by atempting to remove it from the list of cameras.
# Supported list operations:
len(propertyList)
print propertyList[0]
Public Member Functions |
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int | __len__ () |
Returns the number of elements. |
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Element | __getitem__ (int pIndex) |
Returns the ith component Corresponds to
python: print l[1]. |
int __len__ | ( | ) |
Returns the number of elements.
Corresponds to python: len(object)
Reimplemented in FBPropertyListComponent, and FBPropertyStringList.
Element __getitem__ | ( | int | pIndex | ) |
Returns the ith component Corresponds to python: print l[1].
pIndex | Index of the components to get |
Reimplemented in FBPropertyListComponent, and FBPropertyStringList.