FBModelPath3D FBModelPath3D
FBModelPath3D FBModelPath3D FBModelPath3D FBModelPath3D
FBModelPath3D FBModelPath3D FBModelPath3D FBModelPath3D
FBModelPath3D FBModelPath3D FBModelPath3D FBModelPath3D
FBModelPath3D FBModelPath3D FBModelPath3D FBModelPath3D
FBModelPath3D FBModelPath3D FBModelPath3D FBModelPath3D
FBModelPath3D FBModelPath3D FBModelPath3D FBModelPath3D
FBModelPath3D FBModelPath3D FBModelPath3D FBModelPath3D
FBModelPath3D FBModelPath3D FBModelPath3D FBModelPath3D
FBModelPath3D FBModelPath3D FBModelPath3D FBModelPath3D
FBModelPath3D FBModelPath3D FBModelPath3D FBModelPath3D
FBModelPath3D FBModelPath3D FBModelPath3D FBModelPath3D
FBModelPath3D FBModelPath3D FBModelPath3D FBModelPath3D
FBModelPath3D FBModelPath3D FBModelPath3D FBModelPath3D
FBModelPath3D FBModelPath3D FBModelPath3D FBModelPath3D
FBModelPath3D FBModelPath3D FBModelPath3D FBModelPath3D
FBModelPath3D FBModelPath3D FBModelPath3D FBModelPath3D
FBModelPath3D FBModelPath3D FBModelPath3D FBModelPath3D
FBModelPath3D FBModelPath3D FBModelPath3D FBModelPath3D
FBModelPath3D FBModelPath3D FBModelPath3D FBModelPath3D
FBModelPath3D FBModelPath3D FBModelPath3D FBModelPath3D
FBModelPath3D FBModelPath3D FBModelPath3D FBModelPath3D
FBModelPath3D FBModelPath3D FBModelPath3D FBModelPath3D
FBModelPath3D FBModelPath3D FBModelPath3D FBModelPath3D
FBModelPath3D FBModelPath3D FBModelPath3D FBModelPath3D
FBModelPath3D FBModelPath3D FBModelPath3D FBModelPath3D
FBModelPath3D FBModelPath3D FBModelPath3D FBModelPath3D
FBModelPath3D FBModelPath3D FBModelPath3D FBModelPath3D
FBModelPath3D FBModelPath3D FBModelPath3D FBModelPath3D
FBModelPath3D FBModelPath3D FBModelPath3D FBModelPath3D
FBModelPath3D FBModelPath3D
Animatable |
FBBox |
|
AnimationNode |
FBModel |
|
AnimationNodeDestroy(FBAnimationNode
pAnimationNode) |
FBBox |
|
AnimationNodeInGet() |
FBBox |
|
AnimationNodeIsUserData(FBAnimationNode
pAnimationNode) |
FBBox |
|
AnimationNodeOutGet() |
FBBox |
|
BeginChange() |
FBPlug |
|
Children |
FBModel |
|
ClassName() |
FBComponent |
|
Clone() |
FBModel |
|
Components |
FBComponent |
|
ConnectAt(FBPlug
pSrc, int pSrc_DstIndex, FBPlug pDst, int pDst_SrcIndex,
FBConnectionType pConnectionType=kFBConnectionTypeNone) |
FBPlug |
|
ConnectDst(FBPlug
pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
FBPlug |
|
ConnectDstAt(int
pSrc_DstIndex, FBPlug pDst, FBConnectionType
pConnectionType=kFBConnectionTypeNone) |
FBPlug |
|
ConnectSrc(FBPlug
pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
FBPlug |
|
ConnectSrcAt(int
pDst_SrcIndex, FBPlug pSrc, FBConnectionType
pConnectionType=kFBConnectionTypeNone) |
FBPlug |
|
ConvertSegmentPercentToTotalPercent(float pPercent) |
FBModelPath3D |
|
ConvertToSegmentPercentFactor() |
FBModelPath3D |
|
ConvertTotalPercentToSegmentPercent(float pPercent) |
FBModelPath3D |
|
ConvertToTotalPercentFactor() |
FBModelPath3D |
|
DisableObjectFlags(FBObjectFlag pFlags) |
FBComponent |
|
DisconnectAllDst() |
FBPlug |
|
DisconnectAllSrc() |
FBPlug |
|
DisconnectDst(FBPlug
pDst) |
FBPlug |
|
DisconnectDstAt(int
pIndex) |
FBPlug |
|
DisconnectSrc(FBPlug
pSrc) |
FBPlug |
|
DisconnectSrcAt(int
pIndex) |
FBPlug |
|
EnableObjectFlags(FBObjectFlag pFlags) |
FBComponent |
|
EndChange() |
FBPlug |
|
FBBox(str
pName) |
FBBox |
|
FBComponent() |
FBComponent |
|
FBCreate() |
FBComponent |
|
FBDelete() |
FBModel |
|
FBDestroy() |
FBComponent |
|
FBModel(str
pName) |
FBModel |
|
FBModelPath3D(str pName) |
FBModelPath3D |
|
FBPlug() |
FBPlug |
|
FbxGetObjectSubType() |
FBModel |
|
FbxGetObjectType() |
FBModel |
|
GeometricRotation |
FBModel |
|
GeometricScaling |
FBModel |
|
GeometricTranslation |
FBModel |
|
Geometry |
FBModel |
|
GetBoundingBox(FBVector3d
pMin, FBVector3d pMax) |
FBModel |
|
GetDst(int
pIndex) |
FBPlug |
|
GetDstCount() |
FBPlug |
|
GetDstType(int
pIndex) |
FBPlug |
|
GetLeftTangeantMode(int pKeyIndex) |
FBModelPath3D |
|
GetMatrix(FBMatrix
pMatrix, int pWhat=kModelTransformation, bool pGlobalInfo=True,
FBEvaluateInfo pEvaluateInfo=None) |
FBModel |
|
GetObjectFlags() |
FBComponent |
|
GetObjectStatus(FBObjectStatus pStatus) |
FBComponent |
|
GetOwned(int
pIndex) |
FBPlug |
|
GetOwnedCount() |
FBPlug |
|
GetOwner() |
FBPlug |
|
GetOwnerCount() |
FBPlug |
|
GetRightTangeantMode(int pKeyIndex) |
FBModelPath3D |
|
GetSelectedPathKeyCount() |
FBModelPath3D |
|
GetSelectedPointsCount() |
FBModel |
|
GetSrc(int
pIndex) |
FBPlug |
|
GetSrcCount() |
FBPlug |
|
GetSrcType(int
pIndex) |
FBPlug |
|
GetVector(FBVector3d
pVector, int pWhat=kModelTranslation, bool pGlobalInfo=True,
FBEvaluateInfo pEvaluateInfo=None) |
FBModel |
|
HardSelect() |
FBComponent |
|
HasObjectFlags(FBObjectFlag pFlags) |
FBComponent |
|
Icon3D |
FBModel |
|
InsertNewEndKey() |
FBModelPath3D |
|
InsertNewStartKey() |
FBModelPath3D |
|
Is(int pTypeId) |
FBComponent |
|
IsConstrained |
FBModel |
|
IsDeformable |
FBModel |
|
IsSDKComponent() |
FBPlug |
|
Live |
FBBox |
|
LongName |
FBComponent |
|
LookAt |
FBModel |
|
Materials |
FBModel |
|
MoveSrcAt(int
pIndex, int pAtIndex) |
FBPlug |
|
MoveSrcAt(FBPlug
pSrc, FBPlug pAtSrc) |
FBPlug |
|
Name |
FBComponent |
|
Parent |
FBModel |
|
Parents |
FBComponent |
|
PathKeyClear() |
FBModelPath3D |
|
PathKeyEndAdd(FBVector4d pTLocal) |
FBModelPath3D |
|
PathKeyGet(int pKeyIndex) |
FBModelPath3D |
|
PathKeyGetCount() |
FBModelPath3D |
|
PathKeyGetLeftTangeant(int pKeyIndex) |
FBModelPath3D |
|
PathKeyGetRightTangeant(int pKeyIndex) |
FBModelPath3D |
|
PathKeyGetXYZDerivative(int pKeyIndex) |
FBModelPath3D |
|
PathKeyRemove(int pKeyIndex) |
FBModelPath3D |
|
PathKeyRemoveSelected() |
FBModelPath3D |
|
PathKeySet(int pKeyIndex, FBVector4d pTLocal, bool
pUpdate=True) |
FBModelPath3D |
|
PathKeySetLeftTangeant(int pKeyIndex, FBVector4d pTLocal, bool
pUpdate=True) |
FBModelPath3D |
|
PathKeySetRightTangeant(int pKeyIndex, FBVector4d pTLocal, bool
pUpdate=True) |
FBModelPath3D |
|
PathKeySetXDerivative(int pKeyIndex, float pDerivative, bool
pUpdate) |
FBModelPath3D |
|
PathKeySetXYZDerivative(int pKeyIndex, FBVector4d pDerivative,
bool pUpdate) |
FBModelPath3D |
|
PathKeySetYDerivative(int pKeyIndex, float pDerivative, bool
pUpdate) |
FBModelPath3D |
|
PathKeySetZDerivative(int pKeyIndex, float pDerivative, bool
pUpdate) |
FBModelPath3D |
|
PathKeyStartAdd(FBVector4d pTLocal) |
FBModelPath3D |
|
PatKeyGetLeftTangeantLength(int pKeyIndex) |
FBModelPath3D |
|
PatKeyGetRightTangeantLength(int pKeyIndex) |
FBModelPath3D |
|
Pickable |
FBModel |
|
PostRotation |
FBModel |
|
PreRotation |
FBModel |
|
ProcessNamespaceHierarchy(FBNamespaceAction pNamespaceAction,
str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
FBComponent |
|
ProcessObjectNamespace(FBNamespaceAction pNamespaceAction, str
pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
FBComponent |
|
PropertyAdd(FBProperty Property) |
FBComponent |
|
PropertyCreate(str pName, FBType pType, str pDataType, bool
pAnimatable, bool pIsUser=False, FBProperty
pReferenceSource=None) |
FBComponent |
|
PropertyList |
FBComponent |
|
PropertyRemove(FBProperty Property) |
FBComponent |
|
QuaternionInterpolate |
FBModel |
|
RecordMode |
FBBox |
|
ReplaceDstAt(int
pIndex, FBPlug pDst) |
FBPlug |
|
ReplaceSrcAt(int
pIndex, FBPlug pSrc) |
FBPlug |
|
Rotation |
FBModel |
|
RotationActive |
FBModel |
|
RotationMax |
FBModel |
|
RotationMaxX |
FBModel |
|
RotationMaxY |
FBModel |
|
RotationMaxZ |
FBModel |
|
RotationMin |
FBModel |
|
RotationMinX |
FBModel |
|
RotationMinY |
FBModel |
|
RotationMinZ |
FBModel |
|
RotationOrder |
FBModel |
|
RotationSpaceForLimitOnly |
FBModel |
|
Scaling |
FBModel |
|
Scene |
FBModel |
|
Segment_GlobalPathEvaluate(float pSegmentPercent) |
FBModelPath3D |
|
Segment_GlobalPathEvaluateDerivative(float
pSegmentPercent) |
FBModelPath3D |
|
Segment_IsPathKey(float pSegmentPercent) |
FBModelPath3D |
|
Segment_LocalPathEvaluate(float pSegmentPercent) |
FBModelPath3D |
|
Segment_LocalPathEvaluateDerivative(float pSegmentPercent) |
FBModelPath3D |
|
Segment_PathKeyAdd(float pSegmentPercent, FBVector4d
pTLocal) |
FBModelPath3D |
|
Selected |
FBComponent |
|
SetLeftTangeantMode(int pKeyIndex, FBPathTangeantMode
pTangeantMode) |
FBModelPath3D |
|
SetMatrix(FBMatrix
pMatrix, int pWhat=kModelTransformation, bool pGlobalInfo=True,
bool pPushUndo=False, FBEvaluateInfo pEvaluateInfo=None) |
FBModel |
|
SetObjectFlags(FBObjectFlag pFlags) |
FBComponent |
|
SetObjectStatus(FBObjectStatus pStatus, bool pValue) |
FBComponent |
|
SetRightTangeantMode(int pKeyIndex, FBPathTangeantMode
pTangeantMode) |
FBModelPath3D |
|
SetupPropertiesForShapes() |
FBModel |
|
SetVector(FBVector3d
pVector, int pWhat=kModelTranslation, bool pGlobalInfo=True, bool
pPushUndo=False, FBEvaluateInfo pEvaluateInfo=None) |
FBModel |
|
Shaders |
FBModel |
|
ShadingMode |
FBModel |
|
Show |
FBModel |
|
ShowCurveControls(bool pShow) |
FBModelPath3D |
|
ShowCurvePoints(bool pShow) |
FBModelPath3D |
|
SoftSelected |
FBModel |
|
SwapSrc(int
pIndexA, int pIndexB) |
FBPlug |
|
Textures |
FBModel |
|
Total_GlobalPathEvaluate(float pTotalPercent) |
FBModelPath3D |
|
Total_GlobalPathEvaluateDerivative(float pTotalPercent) |
FBModelPath3D |
|
Total_IsPathKey(float pTotalPercent) |
FBModelPath3D |
|
Total_LocalPathEvaluate(float pTotalPercent) |
FBModelPath3D |
|
Total_LocalPathEvaluateDerivative(float pTotalPercent) |
FBModelPath3D |
|
Total_PathKeyAdd(float pTotalPercent, FBVector4d pTLocal) |
FBModelPath3D |
|
Translation |
FBModel |
|
UniqueName |
FBBox |
|
UpVector |
FBModel |
|
Visibility |
FBModel |
|