Public Member Functions |
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FBBatchOptions () | |
Constructor. |
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Public Attributes |
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FBBatchFileFormat | InputFileFormat |
Read Write Property: File format of
the input files. |
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FBBatchFileFormat | OutputFileFormat |
Read Write Property: File format of
the output files. |
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FBBatchProcessType | ProcessType |
Read Write Property: What process
should be done? Load, Save or Both. |
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str | InputDirectory |
Read Write Property: The directory
containning the input files. |
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str | OutputDirectory |
Read Write Property: The directory
containning the output files. |
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str | SkeletonFile |
Read Write Property: The Skeleton
file (for Acclaim AMC files). |
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FBCharacter | Character |
Read Write Property: The character to
receive the animation. |
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bool | StartAnimationAtZero |
Read Write Property: Set the time of
all loaded files to 0. |
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bool | FrameAnimation |
Read Write Property: Set timeline
start and end time to corespond with the start and end of
animation. |
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bool | OverwriteScaling |
Read Write Property: Set the scaling
to a default setting of 1.0. |
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bool | KeepDummyBones |
Read Write Property: To keep dummy
bones. |
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bool | WriteRate |
Read Write Property: Write frame rate
in Acclaim AMC files. |
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bool | WriteTranslation |
Read Write Property: Write
translation animation data included with Acclaim AMC files.
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bool | PlotToCharacter |
Read Write Property: To plot the
animation on the character. |
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bool | PlotToControlSet |
Read Write Property: To plot the
animation on the control set. |
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bool | UseSingleTake |
Read Write Property: Use only one
take to convert all files. |
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bool | UseBatchSuffix |
Read Write Property: Add a batch
suffix to the name of the files. |
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bool | KeepCharacterConstraint |
Read Write Property: To keep the
character constaint when saving. |
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FBBatchOnTakeExist | OnTakeExistAction |
Read Write Property: Action to
perform when a take already exist while in a batch process.
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FBBatchOnContainsBatchTakes | OnContainsBatchTakesAction |
Read Write Property: Action to
perform when a scene already contains batch takes while in a batch
process. |
FBBatchOptions | ( | ) |
Constructor.
Read Write Property: File format of the input files.
Read Write Property: File format of the output files.
Read Write Property: What process should be done? Load, Save or Both.
Read Write Property: The directory containning the input files.
Read Write Property: The directory containning the output files.
Read Write Property: The Skeleton file (for Acclaim AMC files).
Read Write Property: The character to receive the animation.
Read Write Property: Set the time of all loaded files to 0.
Read Write Property: Set timeline start and end time to corespond with the start and end of animation.
Read Write Property: Set the scaling to a default setting of 1.0.
Read Write Property: To keep dummy bones.
Read Write Property: Write translation animation data included with Acclaim AMC files.
Read Write Property: To plot the animation on the character.
Read Write Property: To plot the animation on the control set.
Read Write Property: Use only one take to convert all files.
Read Write Property: Add a batch suffix to the name of the files.
Read Write Property: To keep the character constaint when saving.
Read Write Property: Action to perform when a take already exist while in a batch process.
Read Write Property: Action to perform when a scene already contains batch takes while in a batch process.