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Beyond the lesson
Rendering
Introduction
Getting Started with Maya
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Rendering
>
Lesson 2: Shading surfaces
Topics in this section
Introduction
Open the scene for the lesson
Assigning a shading material
Using the mental ray for Maya renderer
Modifying surface specularity
Material types
Assigning textures
Using the Hypershade editor
Creating a texture within the Hypershade editor
Modifying a bump texture
Beyond the lesson