As the aircraft travels along the motion path, its orientation remains the same throughout the animation. A real aircraft
rolls to one side (banks) as it flies in an arc. To make the aircraft roll to one side as it travels along the path you set
keyframes for the attributes in the .
To animate the roll of the aircraft along the path
- Ensure the aircraft is selected.
- Set the to frame 120.
The aircraft is repositioned along the curve near the first bend.
- In the section of the , click on motionPath1 to view its attributes.
- Ensure the value for motionPath1 is set to 0.
- Select the channel, then right-click and select .
- To set the remaining keyframes for the rotation of the aircraft, use the table below as a guide, keeping in mind that you
set the keyframes in the following order:
- Set the frame in the
- Set the values for in the .
- Select the channel by clicking its name, then right-click and select .
Frame |
Select |
Set channel attribute |
Choose |
130
|
Aircraft
|
Front Twist: -15
|
Key Selected
|
135
|
Aircraft
|
Front Twist: -45
|
Key Selected
|
150
|
Aircraft
|
Front Twist: -70
|
Key Selected
|
165
|
Aircraft
|
Front Twist: -45
|
Key Selected
|
170
|
Aircraft
|
Front Twist: -15
|
Key Selected
|
180
|
Aircraft
|
Front Twist: 0
|
Key Selected
|
- Click play on the Time Slider playback controls to play back the animation.
The aircraft rolls to one side (banks) as it travels along the motion path.