In this lesson you learn some of the basic tools for working with subdivision surfaces as you model a human character's hand.
In this lesson, you learn how to:
- Convert a polygon surface to a subdivision surface.
- Work with subdivision surfaces in .
- Split subdivision faces to create areas for more detail in a model.
- Extrude the split faces to create fingers on the hand.
- Work with subdivision surfaces in .
- Change the when working in .
- Add more detail to subdivision surface models using .
- Create a crease along a vertex edge.