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viewClipPlane(
[camera]
, [autoClipPlane=boolean], [farClipPlane=float], [nearClipPlane=float], [surfacesOnly=boolean])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
viewClipPlane is undoable, queryable, and editable.
The viewClipPlane command can be used to query or set a camera's
clip planes. If a camera is not specified, the camera in the
active view will be used. The near and far clip plane flags may be
used in conjunction with the auto clip plane flag.
autoClipPlane, farClipPlane, nearClipPlane, surfacesOnly
Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can have multiple arguments, passed either as a tuple or a list.
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None
camera, cameraView, dolly, listCameras, lookThru, orbit, roll, track, tumble, viewCamera, viewFit, viewHeadOn, viewLookAt, viewPlace, viewSet
import maya.cmds as cmds
cmds.viewClipPlane( 'perspShape', acp=True )
cmds.viewClipPlane( acp=True )
cmds.viewClipPlane( acp=True, ncp=3.0 )
cmds.viewClipPlane( ncp='3.0cm' )
cmds.viewClipPlane( 'perspShape', q=True, ncp=True )