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Synopsis

polyTorus([axis=[float, float, float]], [constructionHistory=boolean], [createUVs=boolean], [name=string], [object=boolean], [radius=linear], [sectionRadius=linear], [subdivisionsX=int], [subdivisionsY=int], [texture=boolean], [twist=angle])

Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.

polyTorus is undoable, queryable, and editable.

The torus command creates a new polygonal torus.

Flags

axis, constructionHistory, createUVs, name, object, radius, sectionRadius, subdivisionsX, subdivisionsY, texture, twist
Long name (short name) [argument types] Properties
axis(ax) [float, float, float] createqueryedit
This flag specifies the primitive axis used to build the torus.
Q: When queried, this flag returns a vector.

In query mode, this flag needs a value.

radius(r) linear createqueryedit
This flag specifies the radius of the torus.
C: Default is 0.5.
Q: When queried, this flag returns a float.

In query mode, this flag needs a value.

sectionRadius(sr) linear createqueryedit
This flag specifies the section radius of the torus.
C: Default is 0.25.
Q: When queried, this flag returns a float.

In query mode, this flag needs a value.

twist(tw) angle createqueryedit
This flag specifies the section twist of the torus.
C: Default is 0.0.
Q: When queried, this flag returns a float.

In query mode, this flag needs a value.

subdivisionsX(sx) int createqueryedit
This specifies the number of subdivisions in the X direction for the torus (number of sections).
C: Default is 20.
Q: When queried, this flag returns an int.

In query mode, this flag needs a value.

subdivisionsY(sy) int createqueryedit
This flag specifies the number of subdivisions in the Y direction for the torus (number of segments per section).
C: Default is 20.
Q: When queried, this flag returns an int.

In query mode, this flag needs a value.

createUVs(cuv) boolean createqueryedit
This flag alows a texture to be applied.
C: Default is "on" (uv's are computed).
Q: When queried, this flag returns an int.

In query mode, this flag needs a value.

texture(tx) boolean create
This flag is obsolete and will be removed in the next release. The -cuv/createUVs flag should be used instead.
Common flags
name(n) string create
Gives a name to the created torus.
constructionHistory(ch) boolean createquery
Turn the construction history on or off (where applicable).
Q: When queried, this flag returns an int.

In query mode, this flag needs a value.

object(o) boolean create
Create the result, or just the dependency node (where applicable).

Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can have multiple arguments, passed either as a tuple or a list.

Return value


string string Object name and node name.

Related

polyCone, polyCube, polyCube, polyCylinder, polyPlane, polySphere

Python examples

import maya.cmds as cmds

cmds.polyTorus( sx=8, sy=16, r=10, sr=1 )
#result has 8 sections of 16 segments,
#the main radius is 10, the section radius is 1.

cmds.polyTorus( sx=5, sy=4, tx=False )
cmds.move( -3, 0, 0 )
#result has 5 sections of 4 segments, default sizes.
#no texture offsets are generated.

cmds.polyTorus( sx=5, sy=4, tw=45 )
cmds.move( 3, 0, 0 )
#result has 5 sections of 4 segments, default sizes.
#The sections are rotated.