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Synopsis

polySphericalProjection([constructionHistory=boolean], [createNewMap=boolean], [imageCenter=[linear, linear]], [imageCenterX=linear], [imageCenterY=linear], [imageScale=[linear, linear]], [imageScaleU=linear], [imageScaleV=linear], [insertBeforeDeformers=boolean], [name=string], [projectionCenter=[linear, linear, linear]], [projectionCenterX=linear], [projectionCenterY=linear], [projectionCenterZ=linear], [projectionScale=[linear, linear]], [projectionScaleU=linear], [projectionScaleV=linear], [rotate=[angle, angle, angle]], [rotateX=angle], [rotateY=linear], [rotateZ=linear], [rotationAngle=angle], [seamCorrect=boolean], [smartFit=boolean], [worldSpace=boolean])

Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.

polySphericalProjection is undoable, queryable, and editable.

Projects a spherical map onto an object.

Flags

constructionHistory, createNewMap, imageCenter, imageCenterX, imageCenterY, imageScale, imageScaleU, imageScaleV, insertBeforeDeformers, name, projectionCenter, projectionCenterX, projectionCenterY, projectionCenterZ, projectionScale, projectionScaleU, projectionScaleV, rotate, rotateX, rotateY, rotateZ, rotationAngle, seamCorrect, smartFit, worldSpace
Long name (short name) [argument types] Properties
worldSpace(ws) boolean createqueryedit
This flag specifies which reference to use. If on : all geometrical values are taken in world reference. If off : all geometrical values are taken in object reference.
C: Default is off.
Q: When queried, this flag returns an int.

In query mode, this flag needs a value.

insertBeforeDeformers(ibd) boolean create
This flag specifies if the projection node should be inserted before or after deformer nodes already applied to the shape. Inserting the projection after the deformer leads to texture swimming during animation and is most often undesirable.
C: Default is on.
smartFit(sf) boolean create
This flag specifies if the manipulator should be placed best fitting the object, or be placed on the specified position with the specified transformation values.
Default is on.
projectionCenter(pc) [linear, linear, linear] createqueryedit
This flag specifies the origin point from which the map is projected.
C: Default is 0.0 0.0 0.0.
Q: When queried, this flag returns a float[3].

In query mode, this flag needs a value.

projectionCenterX(pcx) linear createqueryedit
This flag specifies X for the origin point from which the map is projected.
C: Default is 0.0.
Q: When queried, this flag returns a float.

In query mode, this flag needs a value.

projectionCenterY(pcy) linear createqueryedit
This flag specifies Y for the origin point from which the map is projected.
C: Default is 0.0.
Q: When queried, this flag returns a float.

In query mode, this flag needs a value.

projectionCenterZ(pcz) linear createqueryedit
This flag specifies Z for the origin point from which the map is projected.
C: Default is 0.0.
Q: When queried, this flag returns a float.

In query mode, this flag needs a value.

imageCenter(ic) [linear, linear] createqueryedit
This flag specifies the center point of the 2D model layout.
C: Default is 0.5 0.5.
Q: When queried, this flag returns a float[2].

In query mode, this flag needs a value.

imageCenterX(icx) linear createqueryedit
This flag specifies X for the center point of the 2D model layout.
C: Default is 0.5.
Q: When queried, this flag returns a float.

In query mode, this flag needs a value.

imageCenterY(icy) linear createqueryedit
This flag specifies Y for the center point of the 2D model layout.
C: Default is 0.5.
Q: When queried, this flag returns a float.

In query mode, this flag needs a value.

rotate(ro) [angle, angle, angle] createqueryedit
This flag specifies the mapping rotate angles.
C: Default is 0.0 0.0 0.0.
Q: When queried, this flag returns a float[3].

In query mode, this flag needs a value.

rotateX(rx) angle createqueryedit
This flag specifies X mapping rotate angle.
C: Default is 0.0.
Q: When queried, this flag returns a float[3].

In query mode, this flag needs a value.

rotateY(ry) linear createqueryedit
This flag specifies Y mapping rotate angle.
C: Default is 0.0.
Q: When queried, this flag returns a float.

In query mode, this flag needs a value.

rotateZ(rz) linear createqueryedit
This flag specifies Z mapping rotate angle.
C: Default is 0.0.
Q: When queried, this flag returns a float.

In query mode, this flag needs a value.

projectionScale(ps) [linear, linear] createqueryedit
This flag specifies the width and the height of the map relative to the 3D projection axis.
C: Default is 180.0 90.0.
Q: When queried, this flag returns a float[2].

In query mode, this flag needs a value.

projectionScaleU(psu) linear createqueryedit
This flag specifies the width of the map relative to the 3D projection axis : the scale aperture. The range is [0, 360].
C: Default is 180.0.
Q: When queried, this flag returns a float.

In query mode, this flag needs a value.

projectionScaleV(psv) linear createqueryedit
This flag specifies the height of the map relative to the 3D projection axis : the scale height.
C: Default is 90.0.
Q: When queried, this flag returns a float.

In query mode, this flag needs a value.

imageScale(imageScale) [linear, linear] createqueryedit
This flag specifies the UV scale : Enlarges or reduces the 2D version of the model in U or V space relative to the 2D centerpoint.
C: Default is 1.0 1.0.
Q: When queried, this flag returns a float[2].

In query mode, this flag needs a value.

imageScaleU(isu) linear createqueryedit
This flag specifies the U scale : Enlarges or reduces the 2D version of the model in U space relative to the 2D centerpoint.
C: Default is 1.0.
Q: When queried, this flag returns a float.

In query mode, this flag needs a value.

imageScaleV(isv) linear createqueryedit
This flag specifies the V scale : Enlarges or reduces the 2D version of the model in V space relative to the 2D centerpoint.
C: Default is 1.0.
Q: When queried, this flag returns a float.

In query mode, this flag needs a value.

rotationAngle(ra) angle createqueryedit
This flag specifies the rotation angle in the mapping space. When the angle is positive, then the map rotates counterclockwise on the mapped model, whereas when it is negative then the map rotates lockwise on the mapped model.
C: Default is 10.0.
Q: When queried, this flag returns a float.

In query mode, this flag needs a value.

seamCorrect(sc) boolean createqueryedit
This flag specifies to perform a seam correction on the mapped faces.

In query mode, this flag needs a value.

createNewMap(cm) boolean createqueryedit
This flag when set true will create a new map with a the name passed in, if the map does not already exist.

In query mode, this flag needs a value.

name(n) string create
Name the resulting object.
constructionHistory(ch) boolean createquery
Turn the construction history on or off (where applicable).
Q: When queried, this flag returns an int.

In query mode, this flag needs a value.


Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can have multiple arguments, passed either as a tuple or a list.

Return value


string The node name.

Related

polyClipboard, polyCylindricalProjection, polyEditUV, polyForceUV, polyMapCut, polyMapDel, polyMapSew, polyMoveFacetUV, polyMoveUV, polyPlanarProjection, polyProjection, polyUVSet, untangleUV

Python examples

import maya.cmds as cmds

# Create a sphere with default UVs.
cmds.polySphere( n='sphere', r=10 )

# Create a lambert node.
cmds.shadingNode( 'lambert', '-n', 'myLambert', asShader=True )
cmds.sets( renderable=True, noSurfaceShader=True, empty=True, name='myLambertSG' )
cmds.connectAttr( 'myLambert.outColor', 'myLambertSG.surfaceShader', f=True )

# Create a texture checker.
cmds.shadingNode( 'checker', asTexture=True )
cmds.shadingNode( 'place2dTexture', asUtility=True )
cmds.connectAttr( 'place2dTexture1.outUV', 'checker1.uv' )

# Assign the texture the the lambert node.
cmds.connectAttr( 'checker1.outColor', 'myLambert.color', f=True )

# Set the textured display mode.
currentPanel = cmds.getPanel(withFocus= True)
if currentPanel != '':
	cmds.modelEditor(currentPanel, edit=True, da='smoothShaded', displayTextures=True, dl='default')

# Assign the lambert shader to all faces of the sphere.
cmds.sets('sphere.f[0:399]', edit=True, forceElement= 'myLambertSG' )

# Replace default UVs on the top of the sphere :
# Rotates the map of 45 degrees and reduces its aperture to 20 degrees in both directions
cmds.polySphericalProjection( 'sphere.f[180:359]', 'sphere.f[380:399]', ra=45.0, pc=(0, 0, 0), ps=(20, 20) )

# Set the wireframe display mode.
currentPanel = cmds.getPanel(withFocus= True)
if currentPanel != '':
	cmds.modelEditor(currentPanel, edit=True, da='wireframe')