Go to: Synopsis. Flags. Return value. Python examples.
polyFlipUV([constructionHistory=boolean], [createNewMap=boolean], [flipType=int], [insertBeforeDeformers=boolean], [local=boolean], [name=string], [uvSetName=string])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
polyFlipUV is undoable, queryable, and editable.
Flip (mirror) the UVs (in texture space) of input polyFaces, about either
the U or V axis..
constructionHistory, createNewMap, flipType, insertBeforeDeformers, local, name, uvSetName
Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can have multiple arguments, passed either as a tuple or a list.
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string The node name.
import maya.cmds as cmds
# Create a poly sphere with default UVs.
cmds.polySphere( n='sph' )
# Flip uvs on all faces of the sphere shape.
cmds.polyFlipUV( 'sphShape.f[*]' )