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polyFlipUV [-constructionHistory boolean] [-createNewMap boolean] [-flipType int] [-insertBeforeDeformers boolean] [-local boolean] [-name string] [-uvSetName string]
polyFlipUV is undoable, queryable, and editable.
Flip (mirror) the UVs (in texture space) of input polyFaces, about either the U or V axis..| Long name (short name) | [argument types] | Properties | ||||||
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-createNewMap(-cm)
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boolean
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-uvSetName(-uvs)
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string
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-insertBeforeDeformers(-ibd)
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boolean
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-flipType(-ft)
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int
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-local(-l)
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boolean
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-name(-n)
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string
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-constructionHistory(-ch)
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boolean
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// Create a poly sphere with default UVs. polySphere -n sph; // Flip uvs on all faces of the sphere shape. polyFlipUV "sphShape.f[*]";