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Synopsis

viewLookAt [flags] [camera]

The viewLookAt command positions the specified camera so it is looking at the centroid of all selected objects. If no objects are specified the camera will look at the ground plane.

Return value

unknown

Related commands

camera, cameraView, dolly, listCameras, lookThru, orbit, roll, track, tumble, viewCamera, viewClipPlane, viewFit, viewHeadOn, viewPlace, viewSet

Flags

position

Long name (short name)[argument types]Properties
-position (-pos) float float floatcreate
Position in world space to make the camera look at.

Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can be used more than once in a command

Examples

  viewLookAt camera1;

  viewLookAt;

  viewLookAt -pos 0.0 1.0 0.0;