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Return value. Related commands. Flags. Examples.
Synopsis
lookThru [-q] [modelEditor] [object]
This command sets a particular camera to look through in a
view. This command may also be used to view the negative z axis of
lights or other DAG objects. The standard camera tools can then be
used to place the object.
Note: if there are multiple objects under the transform selected,
cameras and lights take precedence.
Return value
unknown
Related commands
camera, cameraView, dolly, listCameras, orbit, roll, track, tumble, viewCamera, viewClipPlane, viewFit, viewHeadOn, viewLookAt, viewPlace, viewSetFlags
farClip, nearClip
| Long name (short name) | [argument types] | Properties |
|---|
-nearClip
(-nc)
| value |  |
|
Used when setting near clip plane for a new look thru camera. Will
not affect the attributes of an existing camera.
Clip values must come before shape or view.
|
|
-farClip
(-fc)
| value |  |
|
Used when setting clip far plane for a new look thru camera. Will
not affect the attributes of an existing camera.
Clip values must come before shape or view.
|
|
Flag can appear in Create mode of command
|
Flag can appear in Edit mode of command
|
Flag can appear in Query mode of command
|
Flag can be used more than once in a command
|
Examples
lookThru cameraShape1 topView;
lookThru -nc 100 -fc 200 perspView cameraShape1;
lookThru camera1;
lookThru spotLight1;
lookThru -nc 0.001 -fc 5000.0 nurbSphere1;
lookThru -q perspView;
lookThru -q;