In this lesson you learned how to encapsulate objects into an asset.
- You can create an asset that encapsulates existing objects in the scene.
- You can publish attributes to an asset.
- You can create custom attributes, connect them to objects in the scene, and then publish those custom attributes.
- You can use the to create a template for an existing asset.
- You can create and customize of an asset.
- You can assign a custom icon to an asset.
- You can set an asset to mode to hide its unpublished contents.
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