Introduction

 
 
 

A common use for cloth effects is to simulate dynamic clothing on a character. When you attach nCloth clothing to a character, you want to ensure that it correctly simulates the proper material when the scene is animated. For example, you can use nCloth to simulate heavy leather or soft silk. While creating these effects you also want to make use of Maya’s nCloth caching abilities to improve playback.

In this lesson you learn how to:

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