A simple technique for creating NURBS surfaces is to create a curve for the profile of your desired form and then create a
            surface using one of the various NURBS surfacing tools available in Maya. In this lesson, you create an egg holder using NURBS
            curves and the .
         
         In this lesson you learn how to:
         
            - Create a NURBS curve using the control vertices (CV) creation technique.
 
            - Use the grid for visual reference when modeling.
 
            - Determine the start and end points for a NURBS curve and its direction.
 
            - Create a revolved NURBS surface using the Revolve tool.
 
            - Change the display shading smoothness for a NURBS surface.
 
            - Edit a NURBS surface by editing its initial profile curve when it is linked to the surface by construction history.