Maya provides many predefined fur descriptions. These fur descriptions, also referred to as presets, can be used as a starting point in creating fur for a model. Fur description presets can also be customized.
         
         In this lesson you learn how to:
         
            - Duplicate parts of a model across its axis of symmetry.
 
            - Rename surfaces.
 
            - Assign surfaces to display layers.
 
            - Apply a fur description preset to the surfaces of a model.
 
            - Reverse surface normals on surfaces to ensure the fur description is oriented correctly.
 
            - Change the direction of the fur description on some of the surfaces.
 
            - Paint a fur attribute map to modify the fur length in an area of a surface.
 
            - Modify the fur color attributes of a fur description.
 
            - Create a new fur description for a surface and modify its attributes.