The 3D Displacement tool lets you add depth to meshes created in or imported into Composite. The pixel values in an image are used to displace vertices. This allows the illusion of perspective to be maintained as the camera is moved in 3D space. You can also create a displacement that converges on an object, such as a light. Once created, you can blur the displacement, as well as set the tiling.
(a) Image before displacement. (b) Image after displacement. (c) Displacement targeted towards and converging on an object. In this case, a light.
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