The following section describes both the viewing glasses and type of stereoscopic display monitors used with the glasses that
are supported by Composite.
NoteIf your stereo video preview device only support 8 bits per color component, consider using a player view display modifier
that can provide 8 bit output. Examples include the 1D LUT, 3D LUT, and Convert Depth tools.
Polarizing Glasses
Passive polarizing glasses are worn by the viewer. The display device shows left and right images simultaneously. Devices
that use this technology include projectors and monitors. Examples of these devices are:
- Segmented Frame Preview mode monitors that use circular polarization. Its disadvantage is half vertical resolution in 3D
(1920x600).
- Quad-buffered stereo mode displays use two monitors and linear polarization to create a full-resolution stereo image. In
such systems, the observer head orientation is important to avoid ghosting artifacts.
Active Shutter Glasses
The viewer wears LCD glasses that open the left or the right eye in synchronization with left and right images shown by the
display device. The synchronization signal is broadcast by an emitter to the LCD glasses. Devices that use this technology
include projectors and monitors. Examples of these devices are:
- DLP monitors that support active shutter glasses. The left and right images are shown at double update rate (120 Hz), using
a checkerboard pattern. Their disadvantage is half horizontal resolution.
Passive Colored Glasses
- Left and right images are tinted red and cyan, and viewed using inexpensive tinted glasses. An important disadvantage is
poor color reproduction.
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