FBX Import Limitations

 
 
 

The Composite 3D workflow lets you import scenes into Composite. The following tables show which node attributes are brought over to Composite (indicated by an “S” for supported) and whether the attributes can be edited (indicated by a “E”) in Composite or whether it's recalculated into some other attributes or Composite paradigms.

Transformation Attributes

Group Attributes S E Comments
Transform Translate X X  
  Rotate X X  
  Scale X X  
  Shear      
  Rotate Order X   Recalculated in Composite transform. Expressions set on those will interfere with the recalculation process.
  Rotate Axis X    
  Inherits Transform      
Pivots Rotate Pivot X   Recalculated in Composite transform. Expressions set on those will interfere with the recalculation process.
  Scale Pivot X    
  Display Rotate Pivot      
  Display Scale Pivot      
Object Display Visibility X X In Composite, it affects only Axis visibility (not whole hierarchy).

Locator Attributes

Group Attributes S E Comments
Local Transform Position X X  
  Scale X X  
Object Display Visibility X X  

Camera Attributes

Group Attributes S E Comments
Camera Attributes Controls (Aim, Aim-Up) X   Only free cameras in Composite.
  Focal Length (Horizontal Angle of View) X X  
  Camera Scale      
  Auto Clip Planes      
  Near Clip Plane X X  
  Far Clip Plane X X  
         
Film Back Film Gate Presets X X  
  Camera Aperture X X  
  Film Aspect Ratio X X  
  Lens Squeeze Ratio X X  
Film Fit On Resolution Gate Film Fit Mode X X  
  Film Fit Offset X X  
  Film Offset X X  
Film Back 2D Transform Pre Scale      
  Film Translate      
  Film Roll Pivot      
  Film Roll Value      
  Film Roll Order      
  Post Scale      
Output Settings Renderable X   Camera is imported if renderable.
  Mask X   Mask of the “render” (current) camera translates to Alpha channel in Reaction output format. Affects all cameras.
  Depth     Image Z channel not supported in Composite.
Environment Background Color      
Display Options Display Film Gate      
  Display Resolution Gate   X Player setting.
  Display Field Chart      
  Display Safe Action      
  Display Safe Title   X Player setting.
  Display Film Pivot   X  
  Display Film Origin      
  Overscan      
OrthographicView Orthographic Mode X X  
  Orthographic Width     Can not be set in Composite. Orthographic height is always 100 and width is set according to output pixel aspect ratio.
Object Display Visibility X X  

Camera Image Plane Attributes

Once imported into Composite, an FBX image plane loses part of its relationship with its camera. It is imported as a normal plane layer parented to the camera transformation, but it does not rescale itself automatically when its depth or the camera view frustum changes.

Group Attributes S E Comments
Image Plane Attributes Display Mode (RGB, RGBA, A, Luminance, etc.)      
  Color Gain      
  Color Offset      
  Alpha Gain      
  Attached to Camera vs. Fixed     Always attached to camera.
  Type     Always Image File (Texture not supported).
  Image Name X X In Image Import node feeding the Reaction source.
  Use Image Sequence X   Can be controlled through Image Import node mark in/out.
  Frame Offset X X In Image Import node feeding the Reaction source.
Placement Fit Mode     Always “To Size”.
  Size X   Recalculated into plane layer transformation according to Depth and camera Focal Length.
  Offset      
  Depth X   Recalculated into plane layer transformation.
  Rotate X    
  Squeeze Correction X   Recalculated into plane layer transformation (inverse of camera Lens Squeeze Ratio).
Placement Extras Coverage Width     Could be translated into a chain of Composite Crop and Resize nodes at the Reaction source.
  Coverage Height      
  Coverage Origin      
  Center     Irrelevant since Fixed camera image plane is not supported.
  Width      
  Height      

Current Limitations

The following list outlines the current limitations for FBX import:

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