The Composite 3D workflow lets you import scenes into Composite. The following tables show which node attributes are brought over to Composite (indicated by an “S” for supported) and whether the attributes can be edited (indicated by a “E”) in Composite or whether it's recalculated into some other attributes or Composite paradigms.
Group | Attributes | S | E | Comments |
---|---|---|---|---|
Transform | Translate | X | X | |
Rotate | X | X | ||
Scale | X | X | ||
Shear | ||||
Rotate Order | X | Recalculated in Composite transform. Expressions set on those will interfere with the recalculation process. | ||
Rotate Axis | X | |||
Inherits Transform | ||||
Pivots | Rotate Pivot | X | Recalculated in Composite transform. Expressions set on those will interfere with the recalculation process. | |
Scale Pivot | X | |||
Display Rotate Pivot | ||||
Display Scale Pivot | ||||
Object Display | Visibility | X | X | In Composite, it affects only Axis visibility (not whole hierarchy). |
Group | Attributes | S | E | Comments |
---|---|---|---|---|
Local Transform | Position | X | X | |
Scale | X | X | ||
Object Display | Visibility | X | X |
Group | Attributes | S | E | Comments |
---|---|---|---|---|
Camera Attributes | Controls (Aim, Aim-Up) | X | Only free cameras in Composite. | |
Focal Length (Horizontal Angle of View) | X | X | ||
Camera Scale | ||||
Auto Clip Planes | ||||
Near Clip Plane | X | X | ||
Far Clip Plane | X | X | ||
Film Back | Film Gate Presets | X | X | |
Camera Aperture | X | X | ||
Film Aspect Ratio | X | X | ||
Lens Squeeze Ratio | X | X | ||
Film Fit On Resolution Gate | Film Fit Mode | X | X | |
Film Fit Offset | X | X | ||
Film Offset | X | X | ||
Film Back 2D Transform | Pre Scale | |||
Film Translate | ||||
Film Roll Pivot | ||||
Film Roll Value | ||||
Film Roll Order | ||||
Post Scale | ||||
Output Settings | Renderable | X | Camera is imported if renderable. | |
Mask | X | Mask of the “render” (current) camera translates to Alpha channel in Reaction output format. Affects all cameras. | ||
Depth | Image Z channel not supported in Composite. | |||
Environment | Background Color | |||
Display Options | Display Film Gate | |||
Display Resolution Gate | X | Player setting. | ||
Display Field Chart | ||||
Display Safe Action | ||||
Display Safe Title | X | Player setting. | ||
Display Film Pivot | X | |||
Display Film Origin | ||||
Overscan | ||||
OrthographicView | Orthographic Mode | X | X | |
Orthographic Width | Can not be set in Composite. Orthographic height is always 100 and width is set according to output pixel aspect ratio. | |||
Object Display | Visibility | X | X |
Once imported into Composite, an FBX image plane loses part of its relationship with its camera. It is imported as a normal plane layer parented to the camera transformation, but it does not rescale itself automatically when its depth or the camera view frustum changes.
Group | Attributes | S | E | Comments |
---|---|---|---|---|
Image Plane Attributes | Display Mode (RGB, RGBA, A, Luminance, etc.) | |||
Color Gain | ||||
Color Offset | ||||
Alpha Gain | ||||
Attached to Camera vs. Fixed | Always attached to camera. | |||
Type | Always Image File (Texture not supported). | |||
Image Name | X | X | In Image Import node feeding the Reaction source. | |
Use Image Sequence | X | Can be controlled through Image Import node mark in/out. | ||
Frame Offset | X | X | In Image Import node feeding the Reaction source. | |
Placement | Fit Mode | Always “To Size”. | ||
Size | X | Recalculated into plane layer transformation according to Depth and camera Focal Length. | ||
Offset | ||||
Depth | X | Recalculated into plane layer transformation. | ||
Rotate | X | |||
Squeeze Correction | X | Recalculated into plane layer transformation (inverse of camera Lens Squeeze Ratio). | ||
Placement Extras | Coverage Width | Could be translated into a chain of Composite Crop and Resize nodes at the Reaction source. | ||
Coverage Height | ||||
Coverage Origin | ||||
Center | Irrelevant since Fixed camera image plane is not supported. | |||
Width | ||||
Height |
The following list outlines the current limitations for FBX import:
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