Setting the Target for the Player

 
 
 

You can set the target for a Player view or the fullscreen Player, as well as set the channels of the target that the Player view or fullscreen Player displays—see Setting the Channels for the Target.

Note

You can set the target and channels for the target in the fullscreen Player only if you entered it through a Player view.

To set the target for a Player:

  1. Do one of the following to display the Player options:
    • In the Player view or fullscreen Player, press the tilde key (~) or middle-click and go through the south gate.
    • In the Player view or fullscreen Player, right-click to display the Player menu.
  2. In the Player options, select the Display tab, or choose Display mode in the menu.
  3. Select the target you want the Player view to display.
    Select: To display:
    C1 Output The output of the node on which you have set context point 1.
    C2 Output The output of the node on which you have set context point 2.
    C3 Output The output of the node on which you have set context point 3.
    C4 Output The output of the node on which you have set context point 4.
    Tool Input The input of the tool node currently selected in the Schematic view. When you select a tool node in the Schematic view, the Player updates to display what that node receives as input.
    Tool Output The output of the tool node. When you select a tool node in the Schematic view, the Player updates to display the output of that node.
    Composition The composition as it appears in the final node of the dependency graph (the Output node in the Schematic view).
    Rendered Output One of the rendered outputs of the composition. You use the Results tab of the Tool UI to select which rendered output the Player displays.
    Tool Set Sets the player in focus to view the output of the tool for which the mask is being edited.
  4. To exit the Player options, move the cursor to another area.