Introduction
 
 
 

In addition to conventional matchmoving, such as automatically capturing the 3D camera paths from 2D live-action video sequences, you can use Autodesk MatchMover to perform motion capture. Motion capture is the process of tracking, in 3D, the motion of non-rigid objects such as a human body, face, or a piece of cloth.

In this lesson, you will capture the motion of an animated character from two synchronized videos sequences. The sequences were captured as DV video using two static cameras. This provides you with the basic setup required for motion capture.

In this lesson you will: