Importing files
 
 
 

You can import files with the following formats:

To import a file:

  1. Select File > Import to open the window.
  2. Use the Files of type drop-down list to show files with the same format only or select All Files to show all files.
  3. Select the file to import and click Open.
    Tip

    You can simply drag and drop any kind of known file in the Workspace area to automatically import it.

Importing REALVIZ Ascii files

If you have a REALVIZ Ascii Point Tracks RZ2 file containing data on point tracks, you can import it into MatchMover.

Tip

If you have re-scaled the film, the points are re-scaled when you import them to match the new resolution of the images.

If you have a REALVIZ Ascii Camera 3D Tracks RZ3 containing either cameras/and or points, you can re-import it. If no 2D tracks correspond to the imported 3D tracks, dummy tracks are created.

Importing REALVIZ XML files

You can import REALVIZ XML file within MatchMover. This file can come from any other REALVIZ software, such as ImageModeler. This format is also used to communicate with the MMTrack plugins family. This imports a whole scene, so it's suggested to start a new project before importing such a file.

Importing Alias|Wavefront Ascii Model

If you have an Alias|Wavefront OBJ file it can be imported into MatchMover. When imported, MatchMover treats the file as a scene keeping the original polygonal geometry along with the colors and textures within the original file.

You can only import polygonal objects. See Importing 3D objects.

Note

Textures are loaded only if they are in a MTL file with the same name as the corresponding OBJ file.