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This node is for environment shader-glow. Note, its not a true dependency node, it has attributes but no computePlug. Shader glow can be evaluated by calling computeOpticalFX. Hooking this up in a network will not work, it only makes sense when it is connected to the postProcesses node.

Node name Parents Classification MFn type Compatible function sets
shaderGlow dependNode postprocess/glow kShaderGlow kBase
kNamedObject
kDependencyNode
kShaderGlow

Related nodes

materialInfo, multilisterLight, defaultLightList, opticalFX

Attributes (34)

autoExposure, glowColor, glowColorB, glowColorG, glowColorR, glowEccentricity, glowFilterWidth, glowIntensity, glowOpacity, glowRadialNoise, glowRingFrequency, glowRingIntensity, glowSpread, glowStarLevel, glowType, haloColor, haloColorB, haloColorG, haloColorR, haloEccentricity, haloFilterWidth, haloIntensity, haloOpacity, haloRadialNoise, haloRingFrequency, haloRingIntensity, haloSpread, haloStarLevel, haloType, quality, radialFrequency, rotation, starPoints, threshold

Long name (short name) Type Default Flags
glowType (gt) enum LINEAR_GLOW outputinputconnectablestorable
Type of glow: 0 = None, 1 = Linear, 2 = Exponential, 3 = Ball, 4 = Lens Flare, 5= Rim.
haloType (ht) enum LINEAR_GLOW outputinputconnectablestorable
Type of halo: 0 = None, 1 = Linear, 2 = Exponential, 3 = Ball, 4 = Lens Flare, 5= Rim.
glowIntensity (gi) float 1.0 outputinputconnectablestorablekeyable
Halo intensity.
glowColor (gc) float3 1.0, 1.0, 1.0 outputinputconnectablestorable
The glow color.
glowColorR (gr) float 0.0 outputinputconnectablestorablekeyable
The red component of the glow color.
glowColorG (gg) float 0.0 outputinputconnectablestorablekeyable
The green component of the glow color.
glowColorB (gb) float 0.0 outputinputconnectablestorablekeyable
The blue component of the glow color.
glowSpread (gs) float 0.05 outputinputconnectablestorablekeyable
Glow spread.
glowEccentricity (gecc) float 0.1 outputinputconnectablestorable
Glow eccentricity.
glowRadialNoise (gn) float 0.0 outputinputconnectablestorable
Glow radial noise.
glowStarLevel (gv) float 0.0 outputinputconnectablestorable
Glow star level.
glowOpacity (go) float 0.0 outputinputconnectablestorable
Glow opacity.
glowRingIntensity (gri) float 0.0 outputinputconnectablestorable
Glow ring intensity.
glowRingFrequency (grf) float 0.5 outputinputconnectablestorable
Glow ring frequency.
glowFilterWidth (gfw) integer 1 outputinputconnectablestorable
Glow filter width.
haloIntensity (hi) float 1.0 outputinputconnectablestorablekeyable
Halo intensity.
haloColor (hc) float3 1.0, 1.0, 1.0 outputinputconnectablestorable
The halo color.
haloColorR (hr) float 0.0 outputinputconnectablestorablekeyable
The red component of the halo color.
haloColorG (hg) float 0.0 outputinputconnectablestorablekeyable
The red component of the halo color.
haloColorB (hb) float 0.0 outputinputconnectablestorablekeyable
The red component of the halo color.
haloSpread (hs) float 0.3 outputinputconnectablestorablekeyable
Halo spread.
haloEccentricity (hecc) float 0.1 outputinputconnectablestorable
Halo eccentricity.
haloRadialNoise (hn) float 0.0 outputinputconnectablestorable
Halo radial noise.
haloStarLevel (hv) float 0.0 outputinputconnectablestorable
Halo star level.
haloOpacity (ho) float 0.0 outputinputconnectablestorable
Halo opacity.
haloRingIntensity (hri) float 0.0 outputinputconnectablestorable
Halo ring intensity.
haloRingFrequency (hrf) float 0.5 outputinputconnectablestorable
Halo ring frequency.
haloFilterWidth (hfw) integer 1 outputinputconnectablestorable
Halo filter width.
quality (qual) float 0.5 outputinputconnectablestorable
NoiseThreshold.
threshold (th) float 0.0 outputinputconnectablestorable
NoiseThreshold.
radialFrequency (rf) float 0.5 outputinputconnectablestorable
Radial frequency.
starPoints (sp) float 4.0 outputinputconnectablestorable
Star points.
rotation (ra) float 0.0 outputinputconnectablestorable
Rotation.
autoExposure (ae) bool true outputinputconnectablestorable
Auto exposure turned on?