#include <shader_map.h>
Public Member Functions |
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Map_lookup (const Access_map &map, Map_status *status=0) | |
attaches the lookup to a read-only map.
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Map_lookup (const Map_lookup &other, Map_status *status=0) | |
copy constructor. |
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~Map_lookup () | |
destructor, deletes the lookup. |
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Map_lookup & | operator= (const Map_lookup &other) |
copy assignment operator. |
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Map_lookup_base * | operator-> () |
dereference operator. |
mi::shader_v3::Map_lookup::Map_lookup | ( | const Access_map & | map, | |
Map_status * | status = 0 |
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) | [inline] |
attaches the lookup to a read-only map.
Map_lookup wrapper class.
map | is the map to attach to | |
status | is a status code |
mi::shader_v3::Map_lookup::Map_lookup | ( | const Map_lookup & | other, | |
Map_status * | status = 0 |
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) | [inline] |
copy constructor.
other | is the lookup to copy | |
status | is a status code |
References m_map_lookup.
Map_lookup & mi::shader_v3::Map_lookup::operator= | ( | const Map_lookup & | other | ) | [inline] |
copy assignment operator.
other | is the lookup to copy |
References m_map_lookup, and mi::shader_v3::Map_lookup_base::release().
Map_lookup_base * mi::shader_v3::Map_lookup::operator-> | ( | ) | [inline] |
dereference operator.
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