. See
Wrinkle Tool.
A UV region of the surface is highlighted, allowing you to shape a wire cluster for deforming the surface.
-drag
to shape the UV region. Scale it using the circle in the middle
of each side, rotate it using the corners, and move it using the
dot in the middle of the UV region.
(Linux
and Windows) or
(Mac
OS X) when the UV region fits the area of the deformable object.
The “C” icon is the wrinkle deformer’s cluster deformer handle.
To create wrinkle deformation effects
For more information on creating and editing deformation effects, see Editing wrinkle deformation effects.