To
create a wrinkle deformer
- Select
one or more deformable objects. Typically, the deformable object
is a NURBS surface.
- Select
Create Deformers > Wrinkle Tool > . See
Wrinkle Tool.
The Tool
Settings window appears.
- Set
the Wrinkle Options.
- Do
one of the following:
- Click Reset
Tool to reset to default options. The window remains
open.
- Click Close to
close the Tool Settings window.
A UV region of the surface is highlighted, allowing
you to shape a wire cluster for deforming the surface.
- -drag
to shape the UV region. Scale it using the circle in the middle
of each side, rotate it using the corners, and move it using the
dot in the middle of the UV region.
- Press (Linux
and Windows) or (Mac
OS X) when the UV region fits the area of the deformable object.
The “C” icon is the wrinkle deformer’s cluster
deformer handle.
To
create wrinkle deformation effects
- Move,
rotate, or scale the cluster deformer handle (the “C” icon).
- Move,
rotate, or scale the influence wires.
For more information on creating and editing
deformation effects, see
Editing wrinkle deformation effects.