Opens the mental
ray Shader Manager window. For more information, see how
to use custom mental ray shaders in Maya
With the mental ray Shader Manager.
The following are descriptions
of the buttons and options in the mental ray Shader Manager window.
- Auto load
-
These buttons show which
files have been loaded by means of the MI_CUSTOM_SHADER_PATH mechanism.
- Loaded
-
These buttons show which
files have been loaded currently in the session.
- Information button
-
This button displays
a window that shows you which node types have been created from
a loaded declaration file.
- Browse button
-
Opens a File
Browser window that allows you to locate and load .mi declaration files not yet listed
in the Shader Manager.