When
you are working with layered animation, you can extract attributes (and
animation) from one layer onto a new layer.
To extract animation from your scene
onto a layer
- Do one of the following:
- To extract the animation from all animated
objects, select Layers > Extract Non-Layered Animation
for All Objects.
- To extract the animation from selected
objects, select Layers > Extract Non-Layered Animation
for Selected Objects.
The extracted animation
is added to a new layer called BaseAnimation_extract and
placed at the top of the stack.
To extract animation from an animation
layer
- Select the layer from which you want
to extract objects/animation.
- Do one of the following:
- Select Layers > Extract
Selected Objects.
- -click
the layer, and select Extract Selected Objects from
the pop-up menu.
The selected objects/animation
are extracted onto a new layer that is named after the source layer
plus the suffix _extract.