Creates
            a color profile node to use with color management. Color profile nodes
            are useful when you want to apply the same setting to multiple targets, for
            example, if the same color profile applies to multiple textures.
            This way, you can create a node, customize it and associate it with
            several file textures and render passes.
         
         Find this utility in
            the Create Bar (see 
                     Hide, resize or customize the Create bar).
         
         To use this utility,
            see 
                     Using color management in your scene.
         
         Color Profile Type
         - Linear
 
            - 
               
Linear RGB using the
                     sRGB primaries, no gamma correction. Implicit D65 white point.
                  
                
             - sRGB (gamma corrected)
 
            - 
               
sRGB non-linear, as defined
                     with the gamma correction. Applicable for use with most viewing arrangements.
                     Implicit D65 white point.
                  
                
             - HDTV (no gamma)
 
            - 
               
Linear RGB using Rec
                     709 primaries, no gamma correction. Implicit D65 white point.
                  
                
             - Rec. 709 (gamma corrected)
 
            - 
               
Rec. 709 non-linear,
                     with gamma correction. Implicit D65 white point.
                  
                
             - CIE XYZ
 
            - 
               
CIE XYZ (1931, 2 degree)
                     linear, output only. Implicit D65 white point.