In this lesson, you learned
            how to access Maya’s functionality through Python scripting commands.
            You can: 
         
         
            - Type basic Python commands in the Script
                  Editor to access Maya Commands.
            
- Use named arguments as flags at object
               creation time to specify the attributes for the objects.
            
- Use commands that require multiple arguments
               by packing the arguments in a tuple or list.
            
- Edit the attributes of objects using
               a command with the edit flag.
            
- Execute Python commands from the MEL
               interpreter and execute MEL commands from the Python interpreter.
            
- Transfer values between Python and MEL.
            
The MEL tutorials introduce
            some other uses for scripting in Maya. You can follow through with
            the MEL tutorials by using the Python Command Reference to
            translate MEL commands to their Python equivalents.
         
         Python can also be used
            to write scripted plug-ins. For more information, see 
                     Introduction to Maya Python API.