Booleans are a feature
you can use to trim multiple NURBS surfaces in one operation. Booleans
provide a faster workflow by letting you trim multiple surfaces
at once versus having to intersect each surface separately.
Three types of boolean
operations possible in Maya:
- Union booleans -
Combines two or more objects and discards the regions that overlap.
- Intersection booleans -
Combine two or more objects and keeps only the regions that overlap.
- Difference booleans -
Combines two or more objects and subtracts the overlapping region
from the first object.