Merges two subdivision
            surfaces to create a new subdivision surface.
         
         
         Subdiv Surfaces > Attach >   
 
            
            - Merge UVs Also
- 
                  Merges the UVs shared by the edges that you attach.
                        If turned off, the UVs are not merged and can be manipulated and
                        edited independent of each other.
                      
- Threshold
- 
                  Any vertices further apart than this distance
                        will not be attached. Set this value carefully. If it’s too small,
                        no vertices will attach. If it’s too large, the operation may attach
                        vertices that you do not want attached. 
                      
- Keep Originals
- 
                  Controls whether Maya keeps the original surfaces
                        you are attaching.