Multiplies a vector by
another vector or by a matrix. The Vector Product node
has three parts—two input attributes, an operator that
you apply to the two input attributes, and an output attribute that
holds the result.
- A
vector is the quantity of an attribute (such as color) which has
direction (X, Y, and Z) as well as magnitude.
- A
matrix is an array of interconnected attributes. These attributes
are combined to create one single entity.
Find this utility in
the Create Bar (see
Hide, resize or customize the Create bar).
To use this utility,
see
Use the Vector Product utility.
- Operation
-
Displays a pop-up menu from which
you can select an operator. The following examples are based on
Input 1 as a Bulge texture and Input 2 as
a Marble texture.
- No operation
-
Copies the value of the
Input1 attribute to the output without making any changes.
- Dot Product
-
A single-component value
produced by the dot product of the two input vectors. The value
of the dot product is copied to the three components of the vector
produced.
- Cross Product
-
The result of two input
vectors.
- Vector Matrix Product
-
Produces a vector by
multiplying the Input1 attribute and the Matrix attribute,
as in the following formula:
Outvector = Input x Matrix
- Point Matrix Product
-
Produces a point by multiplying
the Input1 attribute and the Matrix attribute
as in the following formula:
Output = Input x Matrix