Converts a 3D texture to bump maps. You can
also cascade bump maps on top of one another.
Find this utility in
the Create Bar (see
Hide, resize or customize the Create bar).
To use this utility,
see
Use the Bump 3d utility.
- Bump Value
-
The
source 3D texture used for the bump map. You can connect the output
of any shading network to Bump Value to
use as the source of the bumps.
- Bump Depth
-
Controls how high the bumps appear on
the surface. Increase Bump Depth to
make the surface bumpier. Decrease Bump Depth to
make the surface smoother.
- Bump Filter
-
- Bump Filter Offset
-