To create
a sculpt deformer
- Select
one or more deformable objects.
- Select
Create Deformers > Sculpt Deformer > .
The Sculpt Options window
appears.
- Click
the Basic and Advanced tabs
and set the creation options.
See
Create Deformers > Sculpt Deformer and
Advanced deformer options.
- (Optional)
As you set the creation options, you can also do the following:
- Select Edit
> Save Settings to save the creation options without
creating a sculpt deformer and keep the options window open.
- Select Edit
> Reset Settings to reset the options to their default
and keep the options window open.
- Do
one of the following:
- Click Create to
create a sculpt deformer. The options window closes.
- Click Apply to
create a sculpt deformer and keep the options window open.
- Click Close to
close the window.
To
use a NURBS or polygon object as the sculpt tool for your sculpt
deformer
- Select
the object to deform, and then the NURBS surface or polygon mesh to
use as the sculpting tool.
- Select
Create Deformers > Sculpt Deformer > .
The Sculpt Options window
appears.
- Turn
on the Use secondary NURBS or Polygon Object Sculpt
tool option.
WarningIf you use a non-convex closed object as
your secondary NURBS or Polygon Sculpt object, undesirable results
may occur.
- Click Create.